Add character calls, settings controls, and gameplay fixes
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33 changed files with 1120 additions and 78 deletions
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@ -34,7 +34,7 @@ func _run() -> void:
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runtime_audio.owner = controller
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root.add_child(controller)
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await process_frame
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assert(runtime_audio.bus == &"SFX")
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assert(runtime_audio.bus == &"Environment")
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assert(controller.near_distance < controller.far_distance)
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assert(controller.near_volume_db > controller.far_volume_db)
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var runtime_waves := runtime_audio.stream as AudioStreamWAV
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