Finalize Player Menu and UI scaling

This commit is contained in:
Alexander Sellite 2026-07-29 10:53:46 -04:00
parent 5af84eaf47
commit 3900b46618
17 changed files with 1002 additions and 322 deletions

View file

@ -95,7 +95,7 @@ func set_stage_rect(stage_rect: Rect2) -> void:
_cluster.size = field_size
_cluster.apply_layout(
field_size,
field_size.y < compact_height_threshold
false
)
if not _is_transitioning:
_cluster.position = _resting_cluster_position