Finalize Player Menu and UI scaling

This commit is contained in:
Alexander Sellite 2026-07-29 10:53:46 -04:00
parent 5af84eaf47
commit 3900b46618
17 changed files with 1002 additions and 322 deletions

View file

@ -70,6 +70,9 @@ const TRANSITION_SAFE_MARGIN: float = 28.0
const DESKTOP_REFERENCE_SIZE := Vector2(1280.0, 720.0)
const COMPACT_REFERENCE_SIZE := Vector2(640.0, 480.0)
const COMPACT_HEIGHT_THRESHOLD: float = 560.0
const NAVIGATION_PRESENTATION_SCALE: float = 0.60
const NAVIGATION_CANONICAL_POSITION := Vector2(463.0, 44.0)
const NAVIGATION_SELECTED_SCALE: float = 1.02
const COOLER_RARITY_COMMON := Color("e8eef0")
const COOLER_RARITY_UNCOMMON := Color("64c87c")
const COOLER_RARITY_RARE := Color("6098dd")
@ -104,6 +107,7 @@ enum CloseReason {
@onready var _cooler_page: Control = %CoolerPage
@onready var _cooler_outer_wall: PanelContainer = %CoolerOuterWall
@onready var _cooler_inner_liner: PanelContainer = %CoolerInnerLiner
@onready var _cooler_water_surface: ColorRect = %WaterSurface
@onready var _fish_field: Control = %FishField
@onready var _cooler_empty: Label = %CoolerEmpty
@onready var _cooler_sort_controls: HBoxContainer = %CoolerSortControls
@ -114,12 +118,25 @@ enum CloseReason {
@onready var _notepad_binding: Label = %BindingDecoration
@onready var _notepad_title: Label = %NotepadTitle
@onready var _notepad_rule: ColorRect = %NotepadRule
@onready var _notepad_wallet: Label = %NotepadWallet
@onready var _notepad_capacity: Label = %NotepadCapacity
@onready var _notepad_wallet_value: Label = %NotepadWalletValue
@onready var _notepad_capacity_value: Label = %NotepadCapacityValue
@onready var _cooler_detail_texture: TextureRect = %CoolerDetailTexture
@onready var _cooler_detail_name: Label = %CoolerDetailName
@onready var _cooler_detail_data: Label = %CoolerDetailData
@onready var _cooler_selection_summary: Label = %CoolerSelectionSummary
@onready var _cooler_detail_stats: Control = %CoolerDetailStats
@onready var _cooler_weight_row: HBoxContainer = %CoolerWeightRow
@onready var _cooler_weight_value: Label = %CoolerWeightValue
@onready var _cooler_weight_unit: Label = %CoolerWeightUnit
@onready var _cooler_offer_row: HBoxContainer = %CoolerOfferRow
@onready var _cooler_offer_label: Label = %CoolerOfferLabel
@onready var _cooler_offer_value: Label = %CoolerOfferValue
@onready var _cooler_selection_summary: Control = %CoolerSelectionSummary
@onready var _cooler_selection_empty: Label = %CoolerSelectionEmpty
@onready var _cooler_selected_count_row: HBoxContainer = %CoolerSelectedCountRow
@onready var _cooler_selected_count_value: Label = %CoolerSelectedCountValue
@onready var _cooler_selected_count_label: Label = %CoolerSelectedCountLabel
@onready var _cooler_combined_offer_row: HBoxContainer = %CoolerCombinedOfferRow
@onready var _cooler_combined_offer_label: Label = %CoolerCombinedOfferLabel
@onready var _cooler_combined_offer_value: Label = %CoolerCombinedOfferValue
@onready var _favorite_bubble: NotepadInkActionType = %FavoriteBubble
@onready var _sell_bubble: NotepadInkActionType = %SellBubble
@onready var _bag_page: Control = %BagPage
@ -270,9 +287,7 @@ func _ready() -> void:
_close_button.pressed.connect(close_menu)
_sort_option.item_selected.connect(_on_sort_selected.bind(_sort_option))
_sort_direction.pressed.connect(_on_sort_direction_pressed)
_cooler_sort_option.item_selected.connect(
_on_sort_selected.bind(_cooler_sort_option)
)
_cooler_sort_option.item_selected.connect(_on_cooler_sort_selected)
_cooler_sort_direction.pressed.connect(_on_sort_direction_pressed)
_favorite_button.pressed.connect(_on_favorite_pressed)
_sell_button.pressed.connect(_on_sell_pressed)
@ -301,6 +316,7 @@ func _ready() -> void:
_apply_cooler_control_styles()
_apply_cooler_wall_styles()
_apply_cooler_notepad_style()
_cooler_water_surface.resized.connect(_update_cooler_water_mask)
_fish_field.gui_input.connect(_on_fish_field_gui_input)
_apply_bag_styles()
_bag_item_field.gui_input.connect(_on_bag_field_gui_input)
@ -310,9 +326,20 @@ func _ready() -> void:
resized.connect(_update_shell_layout)
_show_section_immediate(_current_section)
call_deferred("_update_shell_layout")
call_deferred("_update_cooler_water_mask")
set_process(false)
func _update_cooler_water_mask() -> void:
var shader_material := _cooler_water_surface.material as ShaderMaterial
if shader_material == null:
return
shader_material.set_shader_parameter(
"rendered_size",
_cooler_water_surface.size,
)
func setup(
player: PlayerType,
inventory: FishInventoryType,
@ -754,8 +781,7 @@ func _apply_navigation_selection_presentation() -> void:
]:
if not bubble.button_pressed:
continue
bubble.position.y -= 2.0
bubble.scale *= 1.025
bubble.scale *= NAVIGATION_SELECTED_SCALE
func _apply_bag_styles() -> void:
@ -860,33 +886,23 @@ func _update_shell_layout() -> void:
if not is_node_ready():
return
_cancel_logbook_page_transition(true)
var display_size := Vector2(maxf(size.x, 1.0), maxf(size.y, 1.0))
var compact: bool = display_size.y < COMPACT_HEIGHT_THRESHOLD
var compact: bool = false
_compact_layout = compact
var reference_size := (
COMPACT_REFERENCE_SIZE if compact else DESKTOP_REFERENCE_SIZE
)
var presentation_scale: float = minf(
display_size.x / reference_size.x,
display_size.y / reference_size.y,
)
presentation_scale = clampf(presentation_scale, 0.85, 3.0)
var reference_size := DESKTOP_REFERENCE_SIZE
_presentation_scale_root.size = reference_size
_presentation_scale_root.scale = Vector2.ONE * presentation_scale
_presentation_scale_root.position = (
display_size - reference_size * presentation_scale
) * 0.5
_presentation_scale_root.scale = Vector2.ONE
_presentation_scale_root.position = Vector2.ZERO
_content_shell.position = Vector2(14.0, 92.0) if compact else Vector2(42.0, 104.0)
_content_shell.size = Vector2(612.0, 286.0) if compact else Vector2(1196.0, 478.0)
_presentation_rest_position = _content_shell.position
var navigation_size := (
Vector2(620.0, 75.0) if compact else Vector2(620.0, 100.0)
)
_navigation_cluster.position = Vector2(
(reference_size.x - navigation_size.x) * 0.5,
4.0 if compact else 8.0
)
_navigation_cluster.position = NAVIGATION_CANONICAL_POSITION
_navigation_cluster.size = navigation_size
_navigation_cluster.scale = (
Vector2.ONE * NAVIGATION_PRESENTATION_SCALE
)
_navigation_cluster.apply_layout(navigation_size, compact)
_cooler_page.size = reference_size
_cooler_page.position = Vector2.ZERO
@ -907,13 +923,13 @@ func _update_shell_layout() -> void:
_notepad_binding.position = Vector2(44.0, 1.0) if compact else Vector2(28.0, 4.0)
_notepad_binding.size = Vector2(218.0, 20.0) if compact else Vector2(232.0, 27.0)
_notepad_binding.add_theme_font_size_override("font_size", 13 if compact else 20)
_notepad_title.position = Vector2(10.0, 16.0) if compact else Vector2(20.0, 31.0)
_notepad_title.position = Vector2(10.0, 14.0) if compact else Vector2(20.0, 31.0)
_notepad_title.size = Vector2(286.0, 18.0) if compact else Vector2(248.0, 28.0)
_notepad_title.add_theme_font_size_override("font_size", 12 if compact else 19)
_notepad_rule.position = Vector2(10.0, 46.0) if compact else Vector2(18.0, 87.0)
_notepad_title.add_theme_font_size_override("font_size", 14 if compact else 20)
_notepad_rule.position = Vector2(10.0, 49.0) if compact else Vector2(18.0, 87.0)
_notepad_rule.size = Vector2(286.0, 2.0) if compact else Vector2(252.0, 2.0)
_cooler_sort_controls.position = (
Vector2(10.0, 48.0) if compact else Vector2(18.0, 98.0)
Vector2(10.0, 51.0) if compact else Vector2(18.0, 98.0)
)
_cooler_sort_controls.size = (
Vector2(286.0, 31.0) if compact else Vector2(252.0, 38.0)
@ -925,53 +941,60 @@ func _update_shell_layout() -> void:
_cooler_sort_direction.custom_minimum_size = (
Vector2(140.0, 31.0) if compact else Vector2(123.0, 38.0)
)
for sort_control: Control in [
_cooler_sort_option,
_cooler_sort_direction,
_cooler_sort_option.set_choice_font_size(12 if compact else 15)
_cooler_sort_direction.add_theme_font_size_override(
"font_size",
12 if compact else 14,
)
_notepad_wallet_value.position = (
Vector2(10.0, 33.0) if compact else Vector2(18.0, 61.0)
)
_notepad_wallet_value.size = (
Vector2(138.0, 17.0) if compact else Vector2(120.0, 23.0)
)
_notepad_capacity_value.position = (
Vector2(154.0, 33.0) if compact else Vector2(146.0, 61.0)
)
_notepad_capacity_value.size = (
Vector2(142.0, 17.0) if compact else Vector2(124.0, 23.0)
)
for status_value: Label in [
_notepad_wallet_value,
_notepad_capacity_value,
]:
sort_control.add_theme_font_size_override(
status_value.add_theme_font_size_override(
"font_size",
9 if compact else 10,
10 if compact else 14,
)
_notepad_wallet.position = Vector2(10.0, 31.0) if compact else Vector2(18.0, 61.0)
_notepad_wallet.size = Vector2(138.0, 17.0) if compact else Vector2(122.0, 23.0)
_notepad_capacity.position = Vector2(154.0, 31.0) if compact else Vector2(146.0, 61.0)
_notepad_capacity.size = Vector2(142.0, 17.0) if compact else Vector2(124.0, 23.0)
for status_label: Label in [_notepad_wallet, _notepad_capacity]:
status_label.add_theme_font_size_override("font_size", 10 if compact else 14)
_cooler_detail_texture.position = (
Vector2(10.0, 84.0) if compact else Vector2(88.0, 143.0)
Vector2(5.0, 84.0) if compact else Vector2(80.0, 137.0)
)
_cooler_detail_texture.size = (
Vector2(66.0, 52.0) if compact else Vector2(112.0, 92.0)
Vector2(74.0, 58.0) if compact else Vector2(128.0, 100.0)
)
_cooler_detail_name.position = (
Vector2(82.0, 82.0) if compact else Vector2(18.0, 239.0)
Vector2(82.0, 82.0) if compact else Vector2(18.0, 241.0)
)
_cooler_detail_name.size = (
Vector2(214.0, 24.0) if compact else Vector2(252.0, 30.0)
Vector2(214.0, 26.0) if compact else Vector2(252.0, 32.0)
)
_cooler_detail_name.add_theme_font_size_override(
"font_size", 14 if compact else 21,
"font_size", 18 if compact else 25,
)
_cooler_detail_data.position = (
Vector2(82.0, 105.0) if compact else Vector2(18.0, 269.0)
_cooler_detail_stats.position = (
Vector2(82.0, 109.0) if compact else Vector2(18.0, 274.0)
)
_cooler_detail_data.size = (
Vector2(214.0, 43.0) if compact else Vector2(252.0, 75.0)
)
_cooler_detail_data.add_theme_font_size_override(
"font_size", 9 if compact else 16,
_cooler_detail_stats.size = (
Vector2(214.0, 39.0) if compact else Vector2(252.0, 65.0)
)
_layout_cooler_detail_text(compact)
_cooler_selection_summary.position = (
Vector2(10.0, 151.0) if compact else Vector2(18.0, 346.0)
)
_cooler_selection_summary.size = (
Vector2(130.0, 35.0) if compact else Vector2(252.0, 36.0)
)
_cooler_selection_summary.add_theme_font_size_override(
"font_size", 9 if compact else 13,
Vector2(130.0, 35.0) if compact else Vector2(252.0, 40.0)
)
_layout_cooler_selection_text(compact)
_favorite_bubble.custom_minimum_size = (
Vector2(72.0, 42.0) if compact else Vector2(108.0, 50.0)
)
@ -991,10 +1014,10 @@ func _update_shell_layout() -> void:
Vector2(74.0, 42.0) if compact else Vector2(118.0, 50.0)
)
_favorite_bubble.add_theme_font_size_override(
"font_size", 10 if compact else 15,
"font_size", 11 if compact else 17,
)
_sell_bubble.add_theme_font_size_override(
"font_size", 10 if compact else 15,
"font_size", 11 if compact else 17,
)
_update_sort_direction_text()
_bag_page.size = reference_size
@ -1111,6 +1134,70 @@ func _update_shell_layout() -> void:
_layout_bag_items()
func _layout_cooler_detail_text(compact: bool) -> void:
var weight_row_height: float = 17.0 if compact else 24.0
_cooler_weight_row.position = Vector2.ZERO
_cooler_weight_row.size = Vector2(
_cooler_detail_stats.size.x,
weight_row_height,
)
_cooler_offer_row.position = Vector2(
0.0,
17.0 if compact else 27.0,
)
_cooler_offer_row.size = Vector2(
_cooler_detail_stats.size.x,
22.0 if compact else 30.0,
)
_cooler_weight_value.add_theme_font_size_override(
"font_size",
9 if compact else 12,
)
_cooler_weight_unit.add_theme_font_size_override(
"font_size",
10 if compact else 14,
)
_cooler_offer_label.add_theme_font_size_override(
"font_size",
13 if compact else 18,
)
_cooler_offer_value.add_theme_font_size_override(
"font_size",
10 if compact else 15,
)
func _layout_cooler_selection_text(compact: bool) -> void:
var row_height: float = 17.5 if compact else 20.0
for numeric_label: Label in [
_cooler_selected_count_value,
_cooler_combined_offer_value,
]:
numeric_label.add_theme_font_size_override(
"font_size",
10 if compact else 14,
)
for word_label: Label in [
_cooler_selection_empty,
_cooler_selected_count_label,
_cooler_combined_offer_label,
]:
word_label.add_theme_font_size_override(
"font_size",
12 if compact else 18,
)
_cooler_selected_count_row.position = Vector2.ZERO
_cooler_selected_count_row.size = Vector2(
_cooler_selection_summary.size.x,
row_height,
)
_cooler_combined_offer_row.position = Vector2(0.0, row_height)
_cooler_combined_offer_row.size = Vector2(
_cooler_selection_summary.size.x,
row_height,
)
func _begin_menu_entry() -> void:
_transitioning = true
_set_shell_interactive(false)
@ -1478,6 +1565,13 @@ func _on_sort_selected(index: int, source: OptionButton) -> void:
_refresh_inventory()
func _on_cooler_sort_selected(sort_id: int) -> void:
_sort_mode = sort_id
_sort_option.select(_sort_mode)
_cooler_sort_option.select(_sort_mode)
_refresh_inventory()
func _on_sort_direction_pressed() -> void:
_sort_descending = not _sort_descending
_update_sort_direction_text()
@ -1811,12 +1905,12 @@ func _refresh_economy_summary() -> void:
)
_wallet_balance.text = "wallet: $%d" % balance
_wallet_status.set_content("wallet", "$%d" % balance)
_notepad_wallet.text = "wallet $%d" % balance
_notepad_wallet_value.text = "$%d" % balance
_capacity_status.set_content("cooler", "%d / %d" % [
_inventory.get_all_catches().size() if _inventory != null else 0,
_cooler_capacity.get_capacity() if _cooler_capacity != null else 0,
])
_notepad_capacity.text = "cooler %d / %d" % [
_notepad_capacity_value.text = "%d / %d" % [
_inventory.get_all_catches().size() if _inventory != null else 0,
_cooler_capacity.get_capacity() if _cooler_capacity != null else 0,
]
@ -1855,8 +1949,8 @@ func _refresh_inventory() -> void:
if _inventory != null
else null
)
_update_inventory_detail(selected)
_update_sale_summary()
_update_inventory_detail(selected)
_update_sort_direction_text()
@ -2086,8 +2180,8 @@ func _close_detail_constellation() -> void:
_cooler_detail_texture.texture = null
_cooler_detail_texture.visible = false
_cooler_detail_name.text = "select a fish"
_cooler_detail_data.text = ""
_cooler_selection_summary.text = "no fish selected"
_clear_cooler_detail_stats()
_set_cooler_selection_summary_empty()
_favorite_bubble.disabled = true
_favorite_bubble.text = "favorite"
_favorite_bubble.persistent_mark = false
@ -2103,12 +2197,57 @@ func _close_detail_constellation() -> void:
_configure_cooler_fish_focus()
func _clear_cooler_detail_stats() -> void:
for label: Label in [
_cooler_weight_value,
_cooler_weight_unit,
_cooler_offer_label,
_cooler_offer_value,
]:
label.text = ""
func _set_cooler_selection_summary_empty() -> void:
_cooler_selection_empty.visible = true
_cooler_selected_count_row.visible = false
_cooler_combined_offer_row.visible = false
for label: Label in [
_cooler_selected_count_value,
_cooler_selected_count_label,
_cooler_combined_offer_label,
_cooler_combined_offer_value,
]:
label.visible = false
label.text = ""
func _set_cooler_selection_summary(
selected_count: int,
offer_value: int,
) -> void:
_cooler_selection_empty.visible = false
_cooler_selected_count_row.visible = true
_cooler_combined_offer_row.visible = true
_cooler_selected_count_value.visible = true
_cooler_selected_count_label.visible = true
_cooler_combined_offer_label.visible = true
_cooler_combined_offer_value.visible = offer_value >= 0
_cooler_selected_count_value.text = str(selected_count)
_cooler_selected_count_label.text = "fish selected"
if offer_value >= 0:
_cooler_combined_offer_label.text = "combined offer"
_cooler_combined_offer_value.text = "$%d" % offer_value
else:
_cooler_combined_offer_label.text = "offer unavailable"
_cooler_combined_offer_value.text = ""
func _update_inventory_detail(fish_catch: FishCatchType) -> void:
if fish_catch == null:
_cooler_detail_texture.texture = null
_cooler_detail_texture.visible = false
_cooler_detail_name.text = "select a fish"
_cooler_detail_data.text = ""
_clear_cooler_detail_stats()
_favorite_button.disabled = true
_favorite_button.text = "favorite"
_favorite_bubble.disabled = true
@ -2136,18 +2275,14 @@ func _update_inventory_detail(fish_catch: FishCatchType) -> void:
if individual_preview != null
else -1
)
var buyer_offer_text: String = "buyer unavailable"
_cooler_weight_value.text = "%.2f" % fish_catch.weight_lb
_cooler_weight_unit.text = "lb"
if buyer_offer >= 0 and _default_buyer != null:
buyer_offer_text = "%s offer: $%d" % [
_default_buyer.display_name,
buyer_offer,
]
_cooler_detail_data.text = "%.2f lb • %s\nbase value: $%d\n%s" % [
fish_catch.weight_lb,
fish_catch.fish.get_rarity_name(),
fish_catch.sale_value,
buyer_offer_text,
]
_cooler_offer_label.text = "%s offer" % _default_buyer.display_name
_cooler_offer_value.text = "$%d" % buyer_offer
else:
_cooler_offer_label.text = "buyer unavailable"
_cooler_offer_value.text = ""
_favorite_button.disabled = false
_favorite_button.text = (
"unfavorite" if fish_catch.is_favorited else "favorite"
@ -2198,7 +2333,7 @@ func _update_sale_summary() -> void:
_sell_bubble.text = "sell fish"
_sell_bubble.persistent_mark = false
_sell_bubble.refresh_ink_state()
_cooler_selection_summary.text = "no fish selected"
_set_cooler_selection_summary_empty()
_sale_unavailable.text = ""
_sale_unavailable.visible = false
return
@ -2213,7 +2348,6 @@ func _update_sale_summary() -> void:
else "%d fish selected" % selected_count
)
_selection_summary.text = count_text
_cooler_selection_summary.text = count_text
_selection_status.set_content("selected", str(selected_count))
if (
preview != null
@ -2228,12 +2362,10 @@ func _update_sale_summary() -> void:
_default_buyer.display_name,
preview.payout,
]
_cooler_selection_summary.text += (
"\ncombined offer: $%d" % preview.payout
)
_set_cooler_selection_summary(selected_count, preview.payout)
_offer_status.set_content("pelican offer", "$%d" % preview.payout)
else:
_cooler_selection_summary.text += "\noffer unavailable"
_set_cooler_selection_summary(selected_count, -1)
_offer_status.set_content("pelican offer", "unavailable")
_sell_button.disabled = preview == null or not preview.is_success()
_sell_bubble.disabled = _sell_button.disabled