Island modelling rework with vertex fixes

This commit is contained in:
Alexander Sellite 2026-08-07 11:59:03 -04:00
parent 9557989d7c
commit 2f30691808
30 changed files with 652 additions and 71 deletions

View file

@ -38,6 +38,32 @@ scripts/run_validations.sh quick
Additional suites and individual commands are documented in
[`docs/TESTING.md`](docs/TESTING.md).
## Texture import normalization
Texture import settings are cached in `.import` sidecars. To keep new textures
consistent by default, normalize imported textures before committing:
```sh
./scripts/normalize_texture_profiles.sh
```
To normalize only a specific directory (for example environment textures):
```sh
./scripts/normalize_texture_profiles.sh res://art/exported/environment/textures
```
The script enforces a single baseline texture profile by default and sets
`import_profile = "managed_default"` in `[params]`. If any texture needs
custom settings, set:
```ini
[params]
import_profile="custom"
```
in its `.import` file to opt it out.
## Building
Export presets are maintained for Linux, Windows, and Android. Repository