Add modular character customization
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34 changed files with 761 additions and 76 deletions
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@ -13,7 +13,7 @@ roughness = 0.8
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bone_name = "hand.R"
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[node name="FishingRod" type="Node3D" parent="."]
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rotation = Vector3(-0.785398, -0.007863, 3.141593)
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rotation_degrees = Vector3(322.6, -31.2, 248.9)
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[node name="RodMesh" type="MeshInstance3D" parent="FishingRod"]
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position = Vector3(0, 0.42, 0)
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