Add catch experience and persistent world time

This commit is contained in:
Alexander Sellite 2026-08-02 19:01:16 -04:00
parent 35d00e8035
commit 291cc4a713
23 changed files with 1027 additions and 27 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3]
[gd_scene load_steps=19 format=3]
[ext_resource type="Script" path="res://ui/game_ui.gd" id="1_ui"]
[ext_resource type="PackedScene" path="res://ui/player_menu.tscn" id="2_menu"]
@ -35,6 +35,27 @@ corner_radius_bottom_left = 12
[sub_resource type="StyleBoxFlat" id="StyleBox_transparent"]
bg_color = Color(0, 0, 0, 0)
[sub_resource type="StyleBoxFlat" id="StyleBox_experience_panel"]
bg_color = Color(0.051, 0.173, 0.227, 0.97)
corner_radius_top_left = 14
corner_radius_top_right = 14
corner_radius_bottom_right = 14
corner_radius_bottom_left = 14
[sub_resource type="StyleBoxFlat" id="StyleBox_experience_background"]
bg_color = Color(0.025, 0.102, 0.137, 1)
corner_radius_top_left = 7
corner_radius_top_right = 7
corner_radius_bottom_right = 7
corner_radius_bottom_left = 7
[sub_resource type="StyleBoxFlat" id="StyleBox_experience_fill"]
bg_color = Color(1, 0.82, 0.4, 1)
corner_radius_top_left = 7
corner_radius_top_right = 7
corner_radius_bottom_right = 7
corner_radius_bottom_left = 7
[node name="GameUI" type="CanvasLayer"]
script = ExtResource("1_ui")
@ -59,6 +80,91 @@ grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="ExperienceProgressPanel" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false
z_index = 63
anchors_preset = 10
anchor_left = 0.5
anchor_right = 0.5
offset_left = -240.0
offset_top = 18.0
offset_right = 240.0
offset_bottom = 82.0
grow_horizontal = 2
mouse_filter = 2
theme = ExtResource("3_theme")
theme_override_styles/panel = SubResource("StyleBox_experience_panel")
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel"]
layout_mode = 2
theme_override_constants/margin_left = 14
theme_override_constants/margin_top = 7
theme_override_constants/margin_right = 14
theme_override_constants/margin_bottom = 9
[node name="Layout" type="VBoxContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="Header" type="HBoxContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout"]
layout_mode = 2
[node name="ExperienceLevelLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout/Header"]
unique_name_in_owner = true
layout_mode = 2
text = "level 1"
theme_override_colors/font_color = Color(0.95, 0.98, 1, 1)
theme_override_font_sizes/font_size = 16
[node name="Spacer" type="Control" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout/Header"]
layout_mode = 2
size_flags_horizontal = 3
mouse_filter = 2
[node name="ExperienceAwardLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout/Header"]
unique_name_in_owner = true
layout_mode = 2
text = "+0 xp"
theme_override_colors/font_color = Color(1, 0.82, 0.4, 1)
theme_override_font_sizes/font_size = 16
[node name="ExperienceProgress" type="ProgressBar" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
mouse_filter = 2
theme_override_styles/background = SubResource("StyleBox_experience_background")
theme_override_styles/fill = SubResource("StyleBox_experience_fill")
value = 0.0
show_percentage = false
[node name="ExperienceBubble" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false
z_index = 63
offset_right = 122.0
offset_bottom = 46.0
mouse_filter = 2
theme = ExtResource("3_theme")
theme_override_styles/panel = SubResource("StyleBox_experience_panel")
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceBubble"]
layout_mode = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 5
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 5
[node name="ExperienceBubbleLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceBubble/Margin"]
unique_name_in_owner = true
layout_mode = 2
text = "+0 xp!"
horizontal_alignment = 1
vertical_alignment = 1
theme_override_colors/font_color = Color(1, 0.82, 0.4, 1)
theme_override_font_sizes/font_size = 22
[node name="FishingPanel" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false