Add catch experience and persistent world time

This commit is contained in:
Alexander Sellite 2026-08-02 19:01:16 -04:00
parent 35d00e8035
commit 291cc4a713
23 changed files with 1027 additions and 27 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3]
[gd_scene load_steps=18 format=3]
[ext_resource type="Script" path="res://player/player.gd" id="1_script"]
[ext_resource type="Script" path="res://inventory/fish_inventory.gd" id="2_inventory"]
@ -14,6 +14,7 @@
[ext_resource type="Material" path="res://player/materials/player_blob_shadow.tres" id="12_blob_shadow"]
[ext_resource type="PackedScene" path="res://art/exported/characters/base/netfishing_base_character.glb" id="13_character"]
[ext_resource type="Script" path="res://progression/player_art_unlocks.gd" id="14_art_unlocks"]
[ext_resource type="Script" path="res://progression/player_experience.gd" id="15_experience"]
[sub_resource type="CapsuleShape3D" id="PlayerShape"]
radius = 0.45
@ -104,6 +105,10 @@ script = ExtResource("10_capacity")
unique_name_in_owner = true
script = ExtResource("14_art_unlocks")
[node name="Experience" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("15_experience")
[node name="CatchDisplayAnchor" type="Marker3D" parent="Visuals"]
unique_name_in_owner = true
position = Vector3(0, 1.45, -1.15)