Add catch experience and persistent world time
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23 changed files with 1027 additions and 27 deletions
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@ -21,6 +21,9 @@ const PlayerCoolerCapacityType = preload(
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const PlayerArtUnlocksType = preload(
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"res://progression/player_art_unlocks.gd"
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)
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const PlayerExperienceType = preload(
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"res://progression/player_experience.gd"
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)
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const FishingRodAttachmentScene = preload(
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"res://player/fishing_rod_attachment.tscn"
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)
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@ -109,6 +112,7 @@ class ShowcaseCameraSnapshot:
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@onready var item_effects: PlayerItemEffectsType = %ItemEffects
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@onready var cooler_capacity: PlayerCoolerCapacityType = %CoolerCapacity
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@onready var art_unlocks: PlayerArtUnlocksType = %ArtUnlocks
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@onready var experience: PlayerExperienceType = %Experience
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@onready var _cast_origin: Marker3D = %CastOrigin
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@onready var _catch_display: Node3D = %CatchDisplay
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@onready var _catch_sprite: Sprite3D = %CatchSprite
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