Add catch experience and persistent world time

This commit is contained in:
Alexander Sellite 2026-08-02 19:01:16 -04:00
parent 35d00e8035
commit 291cc4a713
23 changed files with 1027 additions and 27 deletions

View file

@ -21,6 +21,9 @@ const PlayerCoolerCapacityType = preload(
const PlayerArtUnlocksType = preload(
"res://progression/player_art_unlocks.gd"
)
const PlayerExperienceType = preload(
"res://progression/player_experience.gd"
)
const FishingRodAttachmentScene = preload(
"res://player/fishing_rod_attachment.tscn"
)
@ -109,6 +112,7 @@ class ShowcaseCameraSnapshot:
@onready var item_effects: PlayerItemEffectsType = %ItemEffects
@onready var cooler_capacity: PlayerCoolerCapacityType = %CoolerCapacity
@onready var art_unlocks: PlayerArtUnlocksType = %ArtUnlocks
@onready var experience: PlayerExperienceType = %Experience
@onready var _cast_origin: Marker3D = %CastOrigin
@onready var _catch_display: Node3D = %CatchDisplay
@onready var _catch_sprite: Sprite3D = %CatchSprite