Add synchronized Fishnet jobs and laptop UI

This commit is contained in:
Alexander Sellite 2026-08-03 00:43:43 -04:00
parent 46df74361a
commit 26fbd41132
39 changed files with 3257 additions and 188 deletions

View file

@ -80,7 +80,18 @@ grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="ExperienceProgressPanel" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
[node name="ExperiencePresentation" type="Control" parent="UIRoot/CanonicalStage"]
unique_name_in_owner = true
z_index = 200
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="ExperienceProgressPanel" type="PanelContainer" parent="UIRoot/CanonicalStage/ExperiencePresentation"]
unique_name_in_owner = true
visible = false
z_index = 63
@ -96,40 +107,40 @@ mouse_filter = 2
theme = ExtResource("3_theme")
theme_override_styles/panel = SubResource("StyleBox_experience_panel")
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel"]
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceProgressPanel"]
layout_mode = 2
theme_override_constants/margin_left = 14
theme_override_constants/margin_top = 7
theme_override_constants/margin_right = 14
theme_override_constants/margin_bottom = 9
[node name="Layout" type="VBoxContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin"]
[node name="Layout" type="VBoxContainer" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceProgressPanel/Margin"]
layout_mode = 2
theme_override_constants/separation = 4
[node name="Header" type="HBoxContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout"]
[node name="Header" type="HBoxContainer" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceProgressPanel/Margin/Layout"]
layout_mode = 2
[node name="ExperienceLevelLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout/Header"]
[node name="ExperienceLevelLabel" type="Label" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceProgressPanel/Margin/Layout/Header"]
unique_name_in_owner = true
layout_mode = 2
text = "level 1"
theme_override_colors/font_color = Color(0.95, 0.98, 1, 1)
theme_override_font_sizes/font_size = 16
[node name="Spacer" type="Control" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout/Header"]
[node name="Spacer" type="Control" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceProgressPanel/Margin/Layout/Header"]
layout_mode = 2
size_flags_horizontal = 3
mouse_filter = 2
[node name="ExperienceAwardLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout/Header"]
[node name="ExperienceAwardLabel" type="Label" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceProgressPanel/Margin/Layout/Header"]
unique_name_in_owner = true
layout_mode = 2
text = "+0 xp"
theme_override_colors/font_color = Color(1, 0.82, 0.4, 1)
theme_override_font_sizes/font_size = 16
[node name="ExperienceProgress" type="ProgressBar" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceProgressPanel/Margin/Layout"]
[node name="ExperienceProgress" type="ProgressBar" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceProgressPanel/Margin/Layout"]
unique_name_in_owner = true
custom_minimum_size = Vector2(0, 20)
layout_mode = 2
@ -139,7 +150,7 @@ theme_override_styles/fill = SubResource("StyleBox_experience_fill")
value = 0.0
show_percentage = false
[node name="ExperienceBubble" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
[node name="ExperienceBubble" type="PanelContainer" parent="UIRoot/CanonicalStage/ExperiencePresentation"]
unique_name_in_owner = true
visible = false
z_index = 63
@ -149,14 +160,14 @@ mouse_filter = 2
theme = ExtResource("3_theme")
theme_override_styles/panel = SubResource("StyleBox_experience_panel")
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceBubble"]
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceBubble"]
layout_mode = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 5
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 5
[node name="ExperienceBubbleLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/ExperienceBubble/Margin"]
[node name="ExperienceBubbleLabel" type="Label" parent="UIRoot/CanonicalStage/ExperiencePresentation/ExperienceBubble/Margin"]
unique_name_in_owner = true
layout_mode = 2
text = "+0 xp!"