Refine chat layout and controls
This commit is contained in:
parent
308447d481
commit
26da065716
5 changed files with 401 additions and 53 deletions
|
|
@ -39,6 +39,7 @@ const PlayerSettingsManagerType = preload(
|
|||
signal pixelation_settings_visibility_changed(is_visible: bool)
|
||||
signal crisp_reset_focus_requested
|
||||
signal interactive_pointer_ui_changed(is_open: bool)
|
||||
signal passive_pointer_ui_changed(is_enabled: bool)
|
||||
signal player_menu_backdrop_visibility_changed(is_visible: bool)
|
||||
|
||||
@onready var _status_label: Label = %StatusLabel
|
||||
|
|
@ -73,11 +74,15 @@ var _gameplay_ui_enabled: bool = false
|
|||
var _fishing_spot: FishingSpotType
|
||||
var _system_menu_open: bool = false
|
||||
var _shop_open: bool = false
|
||||
var _chat_input_open: bool = false
|
||||
var _player_menu_hotbar_visible: bool = false
|
||||
var _item_effects: PlayerItemEffectsType
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
_chat_ui.text_entry_ownership_changed.connect(
|
||||
_on_chat_text_entry_ownership_changed
|
||||
)
|
||||
_hotbar_ui.presentation_transition_finished.connect(
|
||||
_on_hotbar_presentation_transition_finished
|
||||
)
|
||||
|
|
@ -615,16 +620,23 @@ func _refresh_hotbar_visibility() -> void:
|
|||
|
||||
func _emit_interactive_pointer_ui_changed() -> void:
|
||||
interactive_pointer_ui_changed.emit(
|
||||
_system_menu_open or _player_menu_open or _shop_open
|
||||
_system_menu_open or _player_menu_open or _shop_open or _chat_input_open
|
||||
)
|
||||
|
||||
|
||||
func _on_chat_text_entry_ownership_changed(active: bool) -> void:
|
||||
_chat_input_open = active
|
||||
_emit_interactive_pointer_ui_changed()
|
||||
|
||||
|
||||
func _refresh_chat_availability() -> void:
|
||||
if _chat_ui == null:
|
||||
return
|
||||
_chat_ui.set_available(
|
||||
var chat_available := (
|
||||
_gameplay_ui_enabled
|
||||
and not _system_menu_open
|
||||
and not _player_menu_open
|
||||
and not _shop_open
|
||||
)
|
||||
_chat_ui.set_available(chat_available)
|
||||
passive_pointer_ui_changed.emit(chat_available)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue