Fix multiplayer presentation and Fishnet synchronization

This commit is contained in:
Alexander Sellite 2026-08-13 21:58:43 -04:00
parent 31d459b3a7
commit 2045d8e288
19 changed files with 748 additions and 41 deletions

View file

@ -25,7 +25,7 @@ func _run() -> void:
_validate_mail_round_trip()
_validate_collection_mastery()
_validate_version_four_migration()
assert(NetworkProtocol.PROTOCOL_VERSION == 3)
assert(NetworkProtocol.PROTOCOL_VERSION == 4)
assert(NetworkProtocol.ENET_CHANNEL_COUNT == 10)
assert(NetworkProtocol.FISH_QUALITY_CAPABILITY == "fish_quality_v1")
print("Fish quality validation: PASS")