Add players page and host moderation

This commit is contained in:
Alexander Sellite 2026-07-29 23:10:51 -04:00
parent fa996a6735
commit 141b54261d
23 changed files with 1166 additions and 31 deletions

View file

@ -187,12 +187,19 @@ func _on_message(message: Dictionary) -> void:
_speech[peer_id] = {
"label": label,
"expires": Time.get_ticks_msec() / 1000.0 + SPEECH_SECONDS,
"fingerprint": str(message.get("sender_fingerprint", "")),
}
func _on_history(_messages: Array) -> void:
if _messages.is_empty():
for peer_id: int in _speech.keys():
for peer_id: int in _speech.keys():
var state: Dictionary = _speech[peer_id]
if (
_messages.is_empty()
or _service.is_sender_filtered(
str(state.get("fingerprint", ""))
)
):
_on_peer_removed(peer_id)
_refresh_history()

View file

@ -119,6 +119,7 @@ func setup(
network_mail_service: NetworkMailService,
reservations: PlayerAssetReservationService,
network_profile_service: NetworkProfileService,
network_player_list: NetworkPlayerListService,
) -> void:
_fishing_spot = fishing_spot
_item_effects = item_effects
@ -155,7 +156,8 @@ func setup(
network_sale_service,
network_mail_service,
reservations,
network_profile_service
network_profile_service,
network_player_list,
)
_hotbar_ui.setup(hotbar, bag, item_catalog, fishing_spot)
_fishing_shop.setup(

View file

@ -88,6 +88,7 @@ enum Section {
LOGBOOK,
MAIL,
PROFILE,
PLAYERS,
}
enum SortMode {
@ -158,6 +159,7 @@ enum CloseReason {
@onready var _logbook_page: Control = %LogbookPage
@onready var _mail_page: MailPage = %MailPage
@onready var _profile_page: ProfilePage = %ProfilePage
@onready var _players_page: PlayersPage = %PlayersPage
@onready var _book_backing: PanelContainer = %BookBacking
@onready var _book_spread: BoxContainer = %BookSpread
@onready var _left_page: PanelContainer = %LeftPage
@ -176,6 +178,7 @@ enum CloseReason {
@onready var _logbook_tab: BubbleButtonType = %LogbookTab
@onready var _mail_tab: BubbleButtonType = %MailTab
@onready var _profile_tab: BubbleButtonType = %ProfileTab
@onready var _players_tab: BubbleButtonType = %PlayersTab
@onready var _mail_unread_badge: Label = %MailUnreadBadge
@onready var _close_button: BubbleButtonType = %CloseButton
@onready var _content_shell: BubbleContentShellType = %MenuPanel
@ -237,6 +240,7 @@ var _network_session: NetworkSessionType
var _network_sale_service: NetworkSaleService
var _network_mail_service: NetworkMailService
var _network_profile_service: NetworkProfileService
var _network_player_list: NetworkPlayerListService
var _default_buyer: FishBuyerProfileType
var _catalog: FishPoolType
var _fishing_spot: FishingSpotType
@ -300,6 +304,7 @@ func _ready() -> void:
)
_mail_tab.pressed.connect(_show_section.bind(Section.MAIL))
_profile_tab.pressed.connect(_show_section.bind(Section.PROFILE))
_players_tab.pressed.connect(_show_section.bind(Section.PLAYERS))
_close_button.pressed.connect(close_menu)
_sort_option.item_selected.connect(_on_sort_selected.bind(_sort_option))
_sort_direction.pressed.connect(_on_sort_direction_pressed)
@ -327,6 +332,7 @@ func _ready() -> void:
_logbook_tab,
_mail_tab,
_profile_tab,
_players_tab,
_close_button,
])
_configure_navigation_focus()
@ -376,6 +382,7 @@ func setup(
network_mail_service: NetworkMailService,
reservations: PlayerAssetReservationService,
network_profile_service: NetworkProfileService,
network_player_list: NetworkPlayerListService,
) -> void:
_player = player
_inventory = inventory
@ -393,10 +400,12 @@ func setup(
_network_sale_service = network_sale_service
_network_mail_service = network_mail_service
_network_profile_service = network_profile_service
_network_player_list = network_player_list
_mail_page.setup(
network_mail_service, reservations, inventory, wallet, bag, item_catalog
)
_profile_page.setup(network_profile_service)
_players_page.setup(network_player_list)
_network_mail_service.unread_count_changed.connect(
_on_mail_unread_count_changed
)
@ -608,6 +617,7 @@ func _show_section_immediate(section: Section) -> void:
_logbook_page.visible = section == Section.LOGBOOK
_mail_page.visible = section == Section.MAIL
_profile_page.visible = section == Section.PROFILE
_players_page.visible = section == Section.PLAYERS
_content_shell.visible = false
_inventory_section.visible = false
_bag_section.visible = false
@ -634,11 +644,16 @@ func _show_section_immediate(section: Section) -> void:
_profile_page.activate()
else:
_profile_page.deactivate()
if section == Section.PLAYERS:
_players_page.activate()
else:
_players_page.deactivate()
_inventory_tab.button_pressed = section == Section.COOLER
_bag_tab.button_pressed = section == Section.BAG
_logbook_tab.button_pressed = section == Section.LOGBOOK
_mail_tab.button_pressed = section == Section.MAIL
_profile_tab.button_pressed = section == Section.PROFILE
_players_tab.button_pressed = section == Section.PLAYERS
_update_navigation_selection()
_configure_active_page_focus()
@ -652,6 +667,8 @@ func _focus_current_section() -> void:
_logbook_tab.grab_focus()
elif _current_section == Section.MAIL:
_mail_tab.grab_focus()
elif _current_section == Section.PLAYERS:
_players_tab.grab_focus()
else:
_profile_tab.grab_focus()
@ -682,6 +699,7 @@ func _configure_navigation_focus() -> void:
_logbook_tab,
_mail_tab,
_profile_tab,
_players_tab,
_close_button,
]
for index: int in navigation.size():
@ -835,6 +853,7 @@ func _apply_navigation_styles() -> void:
_logbook_tab,
_mail_tab,
_profile_tab,
_players_tab,
_close_button,
]:
bubble.add_theme_stylebox_override("normal", normal)
@ -866,6 +885,7 @@ func _apply_navigation_selection_presentation() -> void:
_logbook_tab,
_mail_tab,
_profile_tab,
_players_tab,
]:
if not bubble.button_pressed:
continue
@ -975,6 +995,7 @@ func _set_navigation_target(section: Section) -> void:
_logbook_tab.button_pressed = section == Section.LOGBOOK
_mail_tab.button_pressed = section == Section.MAIL
_profile_tab.button_pressed = section == Section.PROFILE
_players_tab.button_pressed = section == Section.PLAYERS
func _update_shell_layout() -> void:
@ -1591,6 +1612,7 @@ func _set_shell_interactive(interactive: bool) -> void:
_logbook_tab,
_mail_tab,
_profile_tab,
_players_tab,
_close_button,
]:
bubble.focus_mode = Control.FOCUS_ALL if interactive else Control.FOCUS_NONE

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3]
[gd_scene load_steps=22 format=3]
[ext_resource type="Script" path="res://ui/player_menu.gd" id="1_menu"]
[ext_resource type="Theme" path="res://ui/game_theme.tres" id="2_theme"]
@ -19,6 +19,7 @@
[ext_resource type="Texture2D" path="res://ui/assets/title/bubbles/bubble3.png" id="17_bubble3"]
[ext_resource type="Script" path="res://ui/mail_page.gd" id="18_mail_page"]
[ext_resource type="PackedScene" path="res://ui/profile_page.tscn" id="19_profile_page"]
[ext_resource type="Script" path="res://ui/players_page.gd" id="20_players_page"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_collection"]
@ -592,6 +593,15 @@ offset_top = 112.0
offset_right = 1280.0
offset_bottom = 710.0
[node name="PlayersPage" type="Control" parent="ResponsivePlayerMenuStage/PlayerMenuPresentationScaleRoot"]
visible = false
unique_name_in_owner = true
layout_mode = 0
offset_right = 1280.0
offset_bottom = 720.0
mouse_filter = 1
script = ExtResource("20_players_page")
[node name="BookBacking" type="PanelContainer" parent="ResponsivePlayerMenuStage/PlayerMenuPresentationScaleRoot/LogbookPage"]
unique_name_in_owner = true
layout_mode = 0
@ -1232,9 +1242,9 @@ toggle_mode = true
text = "cooler"
script = ExtResource("6_bubble")
profile = ExtResource("4_profile")
neutral_size = Vector2(124, 120)
desktop_anchor = Vector2(92, 60)
compact_anchor = Vector2(92, 73.3333)
neutral_size = Vector2(112, 108)
desktop_anchor = Vector2(70, 60)
compact_anchor = Vector2(70, 73.3333)
compact_minimum_size = Vector2(84, 82)
minimum_font_size = 25
maximum_font_size = 25
@ -1252,9 +1262,9 @@ toggle_mode = true
text = "bag"
script = ExtResource("6_bubble")
profile = ExtResource("4_profile")
neutral_size = Vector2(124, 120)
desktop_anchor = Vector2(220, 60)
compact_anchor = Vector2(220, 73.3333)
neutral_size = Vector2(112, 108)
desktop_anchor = Vector2(182, 60)
compact_anchor = Vector2(182, 73.3333)
compact_minimum_size = Vector2(84, 82)
minimum_font_size = 25
maximum_font_size = 25
@ -1272,9 +1282,9 @@ toggle_mode = true
text = "logbook"
script = ExtResource("6_bubble")
profile = ExtResource("4_profile")
neutral_size = Vector2(124, 120)
desktop_anchor = Vector2(348, 60)
compact_anchor = Vector2(348, 73.3333)
neutral_size = Vector2(112, 108)
desktop_anchor = Vector2(294, 60)
compact_anchor = Vector2(294, 73.3333)
compact_minimum_size = Vector2(84, 82)
minimum_font_size = 25
maximum_font_size = 25
@ -1292,9 +1302,9 @@ toggle_mode = true
text = "mail"
script = ExtResource("6_bubble")
profile = ExtResource("4_profile")
neutral_size = Vector2(124, 120)
desktop_anchor = Vector2(476, 60)
compact_anchor = Vector2(476, 73.3333)
neutral_size = Vector2(112, 108)
desktop_anchor = Vector2(406, 60)
compact_anchor = Vector2(406, 73.3333)
compact_minimum_size = Vector2(84, 82)
minimum_font_size = 25
maximum_font_size = 25
@ -1328,9 +1338,9 @@ toggle_mode = true
text = "profile"
script = ExtResource("6_bubble")
profile = ExtResource("4_profile")
neutral_size = Vector2(124, 120)
desktop_anchor = Vector2(604, 60)
compact_anchor = Vector2(604, 73.3333)
neutral_size = Vector2(112, 108)
desktop_anchor = Vector2(518, 60)
compact_anchor = Vector2(518, 73.3333)
compact_minimum_size = Vector2(84, 82)
minimum_font_size = 23
maximum_font_size = 25
@ -1341,6 +1351,26 @@ motion_phase = 4.05
deformation_amplitude = 0.011
deformation_period = 6.5
[node name="PlayersTab" type="Button" parent="ResponsivePlayerMenuStage/PlayerMenuPresentationScaleRoot/NavigationCluster"]
unique_name_in_owner = true
layout_mode = 0
toggle_mode = true
text = "players"
script = ExtResource("6_bubble")
profile = ExtResource("4_profile")
neutral_size = Vector2(112, 108)
desktop_anchor = Vector2(630, 60)
compact_anchor = Vector2(630, 73.3333)
compact_minimum_size = Vector2(84, 82)
minimum_font_size = 22
maximum_font_size = 24
horizontal_amplitude = 1.1
vertical_amplitude = 2.2
motion_period = 5.8
motion_phase = 4.35
deformation_amplitude = 0.011
deformation_period = 6.4
[node name="CloseButton" type="Button" parent="ResponsivePlayerMenuStage/PlayerMenuPresentationScaleRoot/NavigationCluster"]
unique_name_in_owner = true
layout_mode = 0
@ -1348,8 +1378,8 @@ text = "close"
script = ExtResource("6_bubble")
profile = ExtResource("4_profile")
neutral_size = Vector2(96, 94)
desktop_anchor = Vector2(744, 57)
compact_anchor = Vector2(744, 73.3333)
desktop_anchor = Vector2(770, 57)
compact_anchor = Vector2(770, 73.3333)
compact_minimum_size = Vector2(76, 74)
minimum_font_size = 23
maximum_font_size = 23

289
ui/players_page.gd Normal file
View file

@ -0,0 +1,289 @@
class_name PlayersPage
extends Control
var _service: NetworkPlayerListService
var _header: Label
var _tabs: HBoxContainer
var _list: VBoxContainer
var _status: Label
var _current_tab := 0
func _ready() -> void:
set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
_build()
func setup(service: NetworkPlayerListService) -> void:
_service = service
_service.entries_changed.connect(_refresh)
_service.moderation_finished.connect(func(_ok: bool, message: String) -> void:
_status.text = message
_refresh()
)
_refresh()
func activate() -> void:
_refresh()
_focus_first()
func deactivate() -> void:
_status.text = ""
func _build() -> void:
var paper := PanelContainer.new()
paper.position = Vector2(58, 128)
paper.size = Vector2(1164, 476)
add_child(paper)
var style := StyleBoxFlat.new()
style.bg_color = Color("eee2bd")
style.border_color = Color("473d2e")
style.set_border_width_all(4)
style.set_corner_radius_all(16)
style.content_margin_left = 26
style.content_margin_right = 26
style.content_margin_top = 20
style.content_margin_bottom = 20
paper.add_theme_stylebox_override("panel", style)
var root := VBoxContainer.new()
root.add_theme_constant_override("separation", 10)
paper.add_child(root)
_header = Label.new()
_header.add_theme_font_size_override("font_size", 27)
_header.add_theme_color_override("font_color", Color("28251f"))
root.add_child(_header)
_tabs = HBoxContainer.new()
_tabs.add_theme_constant_override("separation", 10)
root.add_child(_tabs)
for index: int in 3:
var button := Button.new()
button.text = ["players", "relationships", "banned"][index]
button.toggle_mode = true
button.pressed.connect(_select_tab.bind(index))
_tabs.add_child(button)
var scroll := ScrollContainer.new()
scroll.custom_minimum_size = Vector2(0, 330)
scroll.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
root.add_child(scroll)
_list = VBoxContainer.new()
_list.custom_minimum_size = Vector2(1080, 0)
_list.add_theme_constant_override("separation", 7)
scroll.add_child(_list)
_status = Label.new()
_status.add_theme_color_override("font_color", Color("514535"))
root.add_child(_status)
func _select_tab(index: int) -> void:
if index == 2 and (_service == null or not _service.is_local_host()):
return
_current_tab = index
_refresh()
_focus_first()
func _refresh() -> void:
if _service == null or _list == null:
return
_header.text = "players %d / %d connected" % [
_service.get_connected_count(), _service.get_max_players(),
]
for index: int in _tabs.get_child_count():
var button := _tabs.get_child(index) as Button
button.button_pressed = index == _current_tab
button.visible = index != 2 or _service.is_local_host()
for child: Node in _list.get_children():
child.queue_free()
match _current_tab:
0:
_build_active_rows()
1:
_build_relationship_rows()
2:
_build_ban_rows()
func _build_active_rows() -> void:
var entries := _service.get_entries()
if entries.is_empty():
_add_empty("No authenticated players.")
return
for entry: PlayerListEntry in entries:
var row := _make_row()
var identity := Label.new()
identity.custom_minimum_size.x = 515
var markers: Array[String] = []
if entry.is_host:
markers.append("host")
if entry.is_local_player:
markers.append("You")
identity.text = "%s%s · %s\n%s" % [
entry.display_name,
" [%s]" % ", ".join(markers) if not markers.is_empty() else "",
entry.compact_fingerprint,
entry.continuity_state,
]
identity.tooltip_text = NetworkIdentityCrypto.format_fingerprint(
entry.full_fingerprint
)
row.add_child(identity)
var ping := Label.new()
ping.custom_minimum_size.x = 80
ping.text = (
"Local" if entry.is_host
else "%d ms" % entry.ping_to_host_ms
if entry.ping_to_host_ms >= 0 else ""
)
row.add_child(ping)
var mute := Button.new()
mute.text = "unmute" if entry.muted else "mute"
mute.disabled = entry.is_local_player
mute.pressed.connect(_toggle_mute.bind(entry))
row.add_child(mute)
var block := Button.new()
block.text = "block"
block.disabled = entry.is_local_player
block.pressed.connect(_confirm_block.bind(entry))
row.add_child(block)
var kick := Button.new()
kick.text = "kick"
kick.disabled = not entry.can_kick
kick.pressed.connect(_confirm_kick.bind(entry))
row.add_child(kick)
var ban := Button.new()
ban.text = "ban"
ban.disabled = not entry.can_ban
ban.pressed.connect(_confirm_ban.bind(entry))
row.add_child(ban)
_list.add_child(row)
func _build_relationship_rows() -> void:
var records := _service.get_relationships()
if records.is_empty():
_add_empty("No muted or blocked identities.")
return
for record: Dictionary in records:
var row := _make_row()
var label := Label.new()
label.custom_minimum_size.x = 690
var fingerprint := str(record["fingerprint"])
label.text = "%s · %s %s" % [
str(record.get("last_known_display_name", "Player")),
NetworkIdentityCrypto.compact_suffix(fingerprint),
"Blocked" if bool(record.get("blocked", false)) else "Muted",
]
label.tooltip_text = NetworkIdentityCrypto.format_fingerprint(fingerprint)
row.add_child(label)
if bool(record.get("blocked", false)):
var unblock := Button.new()
unblock.text = "unblock"
unblock.pressed.connect(func() -> void:
_service.set_blocked(fingerprint, str(record["last_known_display_name"]), false)
)
row.add_child(unblock)
var unmute := Button.new()
unmute.text = "unmute"
unmute.disabled = bool(record.get("blocked", false))
unmute.pressed.connect(func() -> void:
_service.set_muted(fingerprint, str(record["last_known_display_name"]), false)
)
row.add_child(unmute)
_list.add_child(row)
func _build_ban_rows() -> void:
var records := _service.get_bans()
if records.is_empty():
_add_empty("No banned identities.")
return
for record: Dictionary in records:
var row := _make_row()
var fingerprint := str(record["target_fingerprint"])
var label := Label.new()
label.custom_minimum_size.x = 830
label.text = "%s · %s banned %s" % [
str(record.get("last_known_display_name", "Player")),
NetworkIdentityCrypto.compact_suffix(fingerprint),
Time.get_date_string_from_unix_time(int(record.get("banned_unix", 0))),
]
label.tooltip_text = NetworkIdentityCrypto.format_fingerprint(fingerprint)
row.add_child(label)
var unban := Button.new()
unban.text = "unban"
unban.pressed.connect(_confirm_unban.bind(fingerprint))
row.add_child(unban)
_list.add_child(row)
func _make_row() -> HBoxContainer:
var row := HBoxContainer.new()
row.custom_minimum_size.y = 58
row.add_theme_constant_override("separation", 8)
return row
func _add_empty(text: String) -> void:
var label := Label.new()
label.text = text
label.custom_minimum_size.y = 100
label.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
_list.add_child(label)
func _toggle_mute(entry: PlayerListEntry) -> void:
_service.set_muted(entry.full_fingerprint, entry.display_name, not entry.muted)
func _confirm_block(entry: PlayerListEntry) -> void:
_confirm(
"Block %s?\nTheir local social and visual presentation will be hidden."
% entry.display_name,
func() -> void:
_service.set_blocked(entry.full_fingerprint, entry.display_name, true)
)
func _confirm_kick(entry: PlayerListEntry) -> void:
_confirm("Remove %s from this session?" % entry.display_name, func() -> void:
_service.kick(entry.peer_id, entry.full_fingerprint, entry.revision)
)
func _confirm_ban(entry: PlayerListEntry) -> void:
_confirm("Ban %s · %s from this server?" % [
entry.display_name, entry.compact_fingerprint,
], func() -> void:
_service.ban(
entry.peer_id, entry.full_fingerprint, entry.display_name, entry.revision
)
)
func _confirm_unban(fingerprint: String) -> void:
_confirm("Unban %s?" % NetworkIdentityCrypto.compact_suffix(fingerprint), func() -> void:
_service.unban(fingerprint)
)
func _confirm(text: String, action: Callable) -> void:
var dialog := ConfirmationDialog.new()
dialog.dialog_text = text
dialog.ok_button_text = "confirm"
dialog.canceled.connect(dialog.queue_free)
dialog.confirmed.connect(func() -> void:
action.call()
dialog.queue_free()
)
add_child(dialog)
dialog.popup_centered(Vector2i(520, 220))
func _focus_first() -> void:
for child: Node in _tabs.get_children():
if child is Button and child.visible and not child.disabled:
child.grab_focus()
return

1
ui/players_page.gd.uid Normal file
View file

@ -0,0 +1 @@
uid://c71playerspage0001