Add Art Kit painting upgrades

This commit is contained in:
Alexander Sellite 2026-08-02 00:45:07 -04:00
parent 0edbfabdb1
commit 1406a0abc7
34 changed files with 1530 additions and 165 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3]
[gd_scene load_steps=17 format=3]
[ext_resource type="Script" path="res://player/player.gd" id="1_script"]
[ext_resource type="Script" path="res://inventory/fish_inventory.gd" id="2_inventory"]
@ -13,6 +13,7 @@
[ext_resource type="Script" path="res://player/player_ground_shadow.gd" id="11_ground_shadow"]
[ext_resource type="Material" path="res://player/materials/player_blob_shadow.tres" id="12_blob_shadow"]
[ext_resource type="PackedScene" path="res://art/exported/characters/base/netfishing_base_character.glb" id="13_character"]
[ext_resource type="Script" path="res://progression/player_art_unlocks.gd" id="14_art_unlocks"]
[sub_resource type="CapsuleShape3D" id="PlayerShape"]
radius = 0.45
@ -99,6 +100,10 @@ script = ExtResource("9_effects")
unique_name_in_owner = true
script = ExtResource("10_capacity")
[node name="ArtUnlocks" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("14_art_unlocks")
[node name="CatchDisplayAnchor" type="Marker3D" parent="Visuals"]
unique_name_in_owner = true
position = Vector3(0, 1.45, -1.15)
@ -130,6 +135,18 @@ shaded = false
double_sided = true
texture_filter = 0
[node name="HeldArtKitAnchor" type="Marker3D" parent="Visuals"]
position = Vector3(0, 1.05, -0.72)
[node name="HeldArtKitSprite" type="Sprite3D" parent="Visuals/HeldArtKitAnchor"]
unique_name_in_owner = true
visible = false
pixel_size = 0.008
billboard = 1
shaded = false
double_sided = true
texture_filter = 1
[node name="CameraYaw" type="Node3D" parent="."]
unique_name_in_owner = true
position = Vector3(0, 1.35, 0)