Make crab behavior reflect catch quality

This commit is contained in:
Alexander Sellite 2026-08-15 09:53:45 -04:00
parent abedd64782
commit 13fc64b80c
4 changed files with 161 additions and 11 deletions

View file

@ -27,6 +27,7 @@ func _validate_catalog_statuses() -> void:
assert(brown.catch_data.logbook_section == FishData.LogbookSection.SHELLFISH)
assert(brown.population == 2)
assert(is_equal_approx(brown.charge_duration, 2.0))
_validate_quality_behavior(brown)
assert(is_equal_approx(brown.capture_respawn_min_seconds, 480.0))
assert(is_equal_approx(brown.capture_respawn_max_seconds, 720.0))
assert(is_equal_approx(brown.scare_respawn_min_seconds, 45.0))
@ -63,6 +64,57 @@ func _validate_catalog_statuses() -> void:
assert(scared_delay >= 45.0 and scared_delay <= 90.0)
func _validate_quality_behavior(entry: GatherableData) -> void:
var prior_speed: float = -1.0
var prior_scare_radius: float = -1.0
for quality: int in FishQuality.TIER_COUNT:
var movement_speed: float = entry.get_movement_speed_for_quality(
quality
)
var scare_radius: float = entry.get_scare_radius_for_quality(quality)
assert(movement_speed > prior_speed)
assert(scare_radius > prior_scare_radius)
prior_speed = movement_speed
prior_scare_radius = scare_radius
assert(
is_equal_approx(
entry.get_movement_speed_for_quality(FishQuality.Tier.BORING),
entry.movement_speed,
)
)
assert(
is_equal_approx(
entry.get_movement_speed_for_quality(FishQuality.Tier.SHINY),
entry.movement_speed * 2.0,
)
)
assert(
is_equal_approx(
entry.get_scare_radius_for_quality(FishQuality.Tier.SHINY),
entry.scare_radius * 1.7,
)
)
var service := NetworkWorldSpawnService.new()
var spawned_catch := service.call(
"_create_catch_for_state",
entry,
{"quality": FishQuality.Tier.EXCEPTIONAL},
) as FishCatch
assert(spawned_catch != null and spawned_catch.is_valid())
assert(spawned_catch.quality == FishQuality.Tier.EXCEPTIONAL)
assert(
spawned_catch.sale_value
== FishQuality.apply_sale_value(
entry.catch_data.get_sale_value_for_weight(
spawned_catch.weight_lb
),
FishQuality.Tier.EXCEPTIONAL,
)
)
spawned_catch = null
service.free()
func _validate_envelopes() -> void:
var entity: Dictionary = {
"entity_id": "world:sample",