Clean repository-owned GDScript warnings
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ff536e62a6
commit
1284619079
17 changed files with 60 additions and 74 deletions
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@ -214,7 +214,6 @@ const SALE_CONFIRMATION_SIZE := Vector2(520.0, 190.0)
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@onready var _bag_item_field: Control = %BagItemField
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@onready var _bag_empty_state: Label = %BagEmptyState
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@onready var _bag_detail_constellation: Control = %BagDetailConstellation
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@onready var _bag_sprite_detail_bubble: Control = %BagDetailBubble
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@onready var _bag_sprite_detail_texture: TextureRect = %BagSpriteDetailTexture
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@onready var _bag_sprite_detail_name: Label = %BagSpriteDetailName
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@onready var _bag_sprite_detail_data: Label = %BagSpriteDetailData
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@ -228,7 +227,6 @@ const SALE_CONFIRMATION_SIZE := Vector2(520.0, 190.0)
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@onready var _book_spread: BoxContainer = %BookSpread
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@onready var _left_page: PanelContainer = %LeftPage
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@onready var _right_page: PanelContainer = %RightPage
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@onready var _book_gutter: ColorRect = %BookGutter
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@onready var _left_heading: Label = %LeftHeading
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@onready var _right_heading: Label = %RightHeading
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@onready var _left_entry_field: BoxContainer = %LeftEntryField
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@ -259,7 +257,6 @@ const SALE_CONFIRMATION_SIZE := Vector2(520.0, 190.0)
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@onready var _offer_status: BubbleStatusBubbleType = %OfferStatus
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@onready var _inventory_section: Control = %InventorySection
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@onready var _bag_section: Control = %BagSection
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@onready var _logbook_section: Control = %LogbookSection
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@onready var _bag_empty: Label = %BagEmpty
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@onready var _bag_grid: GridContainer = %BagGrid
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@onready var _bag_list: Control = %BagList
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@ -272,9 +269,6 @@ const SALE_CONFIRMATION_SIZE := Vector2(520.0, 190.0)
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@onready var _held_value: Label = %HeldValue
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@onready var _cooler_count: Label = %CoolerCount
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@onready var _inventory_empty: Label = %InventoryEmpty
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@onready var _detail_texture: TextureRect = %DetailTexture
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@onready var _detail_name: Label = %DetailName
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@onready var _detail_data: Label = %DetailData
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@onready var _selection_summary: Label = %SelectionSummary
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@onready var _favorite_button: Button = %FavoriteButton
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@onready var _sell_button: Button = %SellButton
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@ -285,7 +279,6 @@ const SALE_CONFIRMATION_SIZE := Vector2(520.0, 190.0)
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@onready var _confirm_sale_button: Button = %ConfirmSaleButton
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@onready var _cancel_sale_button: Button = %CancelSaleButton
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@onready var _logbook_empty: Label = %LogbookEmpty
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@onready var _logbook_grid: GridContainer = %LogbookGrid
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var _compact_layout: bool = false
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var _player: PlayerType
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@ -1196,11 +1189,9 @@ func _collect_visible_toggle_buttons(
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or not navigation_cluster.is_ancestor_of(button)
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)
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):
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var group_key: Variant = (
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button.button_group
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if button.button_group != null
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else button.get_parent()
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)
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var group_key: Variant = button.get_parent()
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if button.button_group != null:
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group_key = button.button_group
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if not grouped_buttons.has(group_key):
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grouped_buttons[group_key] = []
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var buttons := grouped_buttons[group_key] as Array
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@ -3355,7 +3346,7 @@ func _update_bag_detail() -> void:
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item_state = "equippable"
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elif item.usable:
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item_state = "usable"
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_bag_detail_texture.texture = item.icon if item != null else null
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_bag_detail_texture.texture = null
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_bag_detail_name.text = item.display_name if item != null else ""
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_bag_detail_data.text = (
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"%s\nquantity: %d\n%s\n%s\n%s"
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@ -3369,7 +3360,10 @@ func _update_bag_detail() -> void:
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if item != null
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else "select a bag item for details."
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)
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_bag_sprite_detail_texture.texture = item.icon if item != null else null
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_bag_sprite_detail_texture.texture = null
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if item != null:
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_bag_detail_texture.texture = item.icon
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_bag_sprite_detail_texture.texture = item.icon
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_bag_sprite_detail_name.text = (
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item.display_name if item != null else ""
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)
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@ -3857,11 +3851,6 @@ func _update_inventory_detail(fish_catch: FishCatchType) -> void:
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_favorite_bubble.refresh_ink_state()
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_detail_constellation.visible = _current_section == Section.COOLER
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_cooler_sort_controls.visible = true
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var detail_interactive: bool = (
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_detail_constellation.visible
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and not _transitioning
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and not _page_transitioning
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)
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_refresh_cooler_notepad_action_interactivity()
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_configure_cooler_fish_focus()
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@ -3881,16 +3870,12 @@ func _refresh_cooler_notepad_action_interactivity() -> void:
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_sell_all_bubble,
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]:
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var action_interactive: bool = detail_interactive and not action.disabled
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action.focus_mode = (
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Control.FOCUS_ALL
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if action_interactive
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else Control.FOCUS_NONE
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)
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action.mouse_filter = (
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Control.MOUSE_FILTER_STOP
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if action_interactive
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else Control.MOUSE_FILTER_IGNORE
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)
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if action_interactive:
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action.focus_mode = Control.FOCUS_ALL
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action.mouse_filter = Control.MOUSE_FILTER_STOP
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else:
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action.focus_mode = Control.FOCUS_NONE
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action.mouse_filter = Control.MOUSE_FILTER_IGNORE
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action.refresh_ink_state()
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