Polish world, shop, and artwork presentation

This commit is contained in:
Alexander Sellite 2026-08-13 14:53:39 -04:00
parent 7d38bc962b
commit 117fdbfdaa
94 changed files with 1771 additions and 579 deletions

View file

@ -0,0 +1,15 @@
shader_type canvas_item;
uniform vec4 marker_color : source_color = vec4(1.0, 0.0, 0.0, 1.0);
void fragment() {
vec4 source = texture(TEXTURE, UV) * COLOR;
float red_dominance = source.r - max(source.g, source.b);
float marker_mask = smoothstep(0.04, 0.18, red_dominance);
vec3 colored_marker = marker_color.rgb * source.r;
COLOR = vec4(
mix(source.rgb, colored_marker, marker_mask),
source.a * marker_color.a
);
}