Polish world, shop, and artwork presentation

This commit is contained in:
Alexander Sellite 2026-08-13 14:53:39 -04:00
parent 7d38bc962b
commit 117fdbfdaa
94 changed files with 1771 additions and 579 deletions

View file

@ -325,6 +325,25 @@ func _run() -> void:
and finalize_button != null
and close_button != null
)
assert(eraser_button.text.is_empty())
assert(eraser_button.icon != null)
assert(
eraser_button.icon.resource_path.ends_with(
"/art/art_kit_eraser.png"
)
)
for icon_button: Button in [eraser_button, undo_button]:
assert(icon_button.custom_minimum_size == Vector2(48, 44))
assert(icon_button.get_theme_constant("icon_max_width") == 40)
var icon_style := (
icon_button.get_theme_stylebox("normal") as StyleBoxFlat
)
assert(is_equal_approx(icon_style.content_margin_left, 4.0))
assert(is_equal_approx(icon_style.content_margin_top, 2.0))
assert(hide_button.button_group != null)
assert(hide_button.button_group == restore_button.button_group)
assert(hide_button.button_group == finalize_button.button_group)
assert(hide_button.button_group.allow_unpress)
assert(brush_option.item_count == 4)
assert(grid_option.item_count == 4)
assert(not brush_option.get_popup().is_item_disabled(0))
@ -367,30 +386,42 @@ func _run() -> void:
world_click.button_index = MOUSE_BUTTON_LEFT
world_click.pressed = true
assert(service.handle_input(world_click, true))
assert(
service.get_armed_guide_action()
== NetworkSurfaceDrawingService.GuideAction.HIDE
)
assert(service.is_placement_mode())
assert(not service.is_eraser_mode())
assert(hide_button.button_pressed)
hide_button.pressed.emit()
assert(
service.get_armed_guide_action()
== NetworkSurfaceDrawingService.GuideAction.NONE
)
assert(not service.is_placement_mode())
assert(service.is_eraser_mode())
assert(not service.is_placement_mode() and service.is_eraser_mode())
restore_button.pressed.emit()
assert(
service.get_armed_guide_action()
== NetworkSurfaceDrawingService.GuideAction.RESTORE
)
restore_button.pressed.emit()
assert(
service.get_armed_guide_action()
== NetworkSurfaceDrawingService.GuideAction.NONE
)
assert(not service.is_placement_mode() and service.is_eraser_mode())
finalize_button.pressed.emit()
assert(
service.get_armed_guide_action()
== NetworkSurfaceDrawingService.GuideAction.FINALIZE
)
assert(not restore_button.button_pressed)
assert(finalize_button.button_pressed)
assert(service.handle_input(world_click, true))
assert(
service.get_armed_guide_action()
== NetworkSurfaceDrawingService.GuideAction.FINALIZE
)
finalize_button.pressed.emit()
assert(
service.get_armed_guide_action()
== NetworkSurfaceDrawingService.GuideAction.NONE
)
assert(not service.is_placement_mode() and service.is_eraser_mode())
(color_buttons[&"ocean_teal"] as Button).pressed.emit()
assert(not service.is_eraser_mode())
@ -410,6 +441,32 @@ func _run() -> void:
player.hotbar.select_slot(0)
var fishing_spot := main.get_node("%FishingSpot") as FishingSpot
await process_frame
var held_art_kit_display := player.get("_held_art_kit_display") as Node3D
var held_art_kit_sprite := player.get("_held_art_kit_sprite") as Sprite3D
var pocket_animation_player := player.get(
"_character_animation_player"
) as AnimationPlayer
var pocket_animation_name: StringName = player.get(
"_pocket_visual_animation"
)
if (
not held_art_kit_display.visible
and pocket_animation_player != null
and not pocket_animation_name.is_empty()
and pocket_animation_player.has_animation(pocket_animation_name)
):
var pocket_animation: Animation = (
pocket_animation_player.get_animation(pocket_animation_name)
)
await create_timer(pocket_animation.length * 0.55).timeout
assert(held_art_kit_display.visible)
assert(held_art_kit_sprite.visible and held_art_kit_sprite.texture != null)
assert(held_art_kit_sprite.texture.resource_path.ends_with("/art/art_kit.png"))
assert(is_zero_approx(angle_difference(
held_art_kit_sprite.rotation.z,
-PI * 0.5,
)))
assert(held_art_kit_sprite.flip_h)
assert(not fishing_spot.has_signal(&"art_ui_toggle_requested"))
assert(service.is_active() and toolbar.visible)
assert(service.get_grid_size() == 128)