Refine world lighting balance

This commit is contained in:
Alexander Sellite 2026-08-01 22:58:49 -04:00
parent b92c55562d
commit 0edbfabdb1
2 changed files with 7 additions and 7 deletions

View file

@ -6,9 +6,9 @@
background_mode = 2 background_mode = 2
sky = ExtResource("1_sky") sky = ExtResource("1_sky")
background_energy_multiplier = 0.85 background_energy_multiplier = 0.85
ambient_light_source = 3 ambient_light_source = 2
ambient_light_sky_contribution = 1.0 ambient_light_color = Color(0.82, 0.9, 0.92, 1)
ambient_light_energy = 0.96 ambient_light_energy = 1.08
reflected_light_source = 2 reflected_light_source = 2
fog_enabled = true fog_enabled = true
fog_mode = 1 fog_mode = 1
@ -20,6 +20,6 @@ fog_depth_curve = 1.6
fog_depth_begin = 42.0 fog_depth_begin = 42.0
fog_depth_end = 170.0 fog_depth_end = 170.0
adjustment_enabled = true adjustment_enabled = true
adjustment_brightness = 0.95 adjustment_brightness = 0.98
adjustment_contrast = 0.89 adjustment_contrast = 0.85
adjustment_saturation = 0.91 adjustment_saturation = 0.91

View file

@ -24,8 +24,8 @@ environment = ExtResource("4_environment")
[node name="Sun" type="DirectionalLight3D" parent="Environment"] [node name="Sun" type="DirectionalLight3D" parent="Environment"]
rotation_degrees = Vector3(-54, -32, 0) rotation_degrees = Vector3(-54, -32, 0)
light_color = Color(1, 0.945098, 0.721569, 1) light_color = Color(0.88, 0.94, 0.96, 1)
light_energy = 0.62 light_energy = 0.1
shadow_enabled = false shadow_enabled = false
shadow_opacity = 0.58 shadow_opacity = 0.58
shadow_blur = 2.0 shadow_blur = 2.0