Improve world authoring workflow
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18 changed files with 682 additions and 138 deletions
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@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://world/test_world.gd" id="1_world"]
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[ext_resource type="PackedScene" path="res://world/regions/starter_island_region.tscn" id="2_island"]
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[ext_resource type="Script" path="res://world/player_water_trigger.gd" id="3_water_trigger"]
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[ext_resource type="Script" path="res://world/below_world_failsafe.gd" id="3_water_trigger"]
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[sub_resource type="Environment" id="Environment"]
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background_mode = 1
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@ -60,7 +60,7 @@ collision_mask = 2
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script = ExtResource("3_water_trigger")
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surface_height = 0.3
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[node name="FailsafeShape" type="CollisionShape3D" parent="Safety/BelowWorldFailsafe"]
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[node name="Coverage" type="CollisionShape3D" parent="Safety/BelowWorldFailsafe"]
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shape = SubResource("FailsafeShape")
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[node name="WorldBounds" type="Node3D" parent="."]
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