Improve world authoring workflow

This commit is contained in:
Alexander Sellite 2026-07-27 03:30:03 -04:00
parent 67d17074b2
commit 0d26f30172
18 changed files with 682 additions and 138 deletions

View file

@ -2,7 +2,7 @@
[ext_resource type="Script" path="res://world/test_world.gd" id="1_world"]
[ext_resource type="PackedScene" path="res://world/regions/starter_island_region.tscn" id="2_island"]
[ext_resource type="Script" path="res://world/player_water_trigger.gd" id="3_water_trigger"]
[ext_resource type="Script" path="res://world/below_world_failsafe.gd" id="3_water_trigger"]
[sub_resource type="Environment" id="Environment"]
background_mode = 1
@ -60,7 +60,7 @@ collision_mask = 2
script = ExtResource("3_water_trigger")
surface_height = 0.3
[node name="FailsafeShape" type="CollisionShape3D" parent="Safety/BelowWorldFailsafe"]
[node name="Coverage" type="CollisionShape3D" parent="Safety/BelowWorldFailsafe"]
shape = SubResource("FailsafeShape")
[node name="WorldBounds" type="Node3D" parent="."]