Add player profile and appearance foundation
This commit is contained in:
parent
e53ad1ac38
commit
0b5b78a553
25 changed files with 1424 additions and 76 deletions
|
|
@ -38,7 +38,6 @@ enum PresentationMode {
|
|||
@onready var _controls_page: SettingsBubblePage = %ControlsPage
|
||||
@onready var _accessibility_page: SettingsBubblePage = %AccessibilityPage
|
||||
@onready var _feedback: Label = %SettingsFeedback
|
||||
@onready var _display_name_edit: LineEdit = %DisplayNameEdit
|
||||
|
||||
@onready var _world_value: BubbleButton = %WorldValue
|
||||
@onready var _ui_value: BubbleButton = %UIValue
|
||||
|
|
@ -101,10 +100,6 @@ func _ready() -> void:
|
|||
%DisplayBackButton.gui_input.connect(_on_back_bubble_gui_input)
|
||||
%ControlsBackButton.gui_input.connect(_on_back_bubble_gui_input)
|
||||
%AccessibilityBackButton.gui_input.connect(_on_back_bubble_gui_input)
|
||||
_display_name_edit.text_submitted.connect(
|
||||
func(_value: String) -> void: _apply_display_name()
|
||||
)
|
||||
_display_name_edit.focus_exited.connect(_apply_display_name)
|
||||
for index: int in _world_options.size():
|
||||
_world_options[index].pressed.connect(
|
||||
_set_world_pixelation.bind(index + 1)
|
||||
|
|
@ -156,25 +151,6 @@ func setup_network_profile(
|
|||
) -> void:
|
||||
_network_profile = profile
|
||||
_network_session = session
|
||||
if _network_profile != null:
|
||||
_display_name_edit.text = _network_profile.display_name
|
||||
|
||||
|
||||
func _apply_display_name() -> void:
|
||||
if _network_profile == null:
|
||||
return
|
||||
var value := _display_name_edit.text.strip_edges()
|
||||
var accepted := (
|
||||
_network_session.update_local_display_name(value)
|
||||
if _network_session != null
|
||||
else _network_profile.set_display_name(value)
|
||||
)
|
||||
if accepted:
|
||||
_display_name_edit.text = _network_profile.display_name
|
||||
_feedback.text = "display name saved."
|
||||
else:
|
||||
_display_name_edit.text = _network_profile.display_name
|
||||
_feedback.text = "display name must be 1–24 plain-text characters."
|
||||
|
||||
|
||||
func open_panel(
|
||||
|
|
@ -192,8 +168,6 @@ func open_panel(
|
|||
)
|
||||
_settings_manager = settings_manager
|
||||
_load_controls()
|
||||
if _network_profile != null:
|
||||
_display_name_edit.text = _network_profile.display_name
|
||||
_feedback.text = ""
|
||||
show()
|
||||
_page_stack.clear()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue