2026-07-31 16:05:44 -04:00
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[gd_resource type="ShaderMaterial" load_steps=2 format=3]
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[ext_resource type="Shader" path="res://world/materials/shoreline_tide.gdshader" id="1_shader"]
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[resource]
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render_priority = 1
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shader = ExtResource("1_shader")
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2026-08-08 00:34:06 -04:00
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shader_parameter/lead_color = Color(0.78, 0.96, 0.93, 1)
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shader_parameter/trail_color = Color(0.5, 0.84, 0.82, 1)
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shader_parameter/ribbon_width = 1.35
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shader_parameter/land_inset = 0.12
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2026-07-31 16:05:44 -04:00
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shader_parameter/tide_speed = 1.42
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2026-08-08 00:34:06 -04:00
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shader_parameter/tide_distance = 0.42
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shader_parameter/lead_width = 0.14
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shader_parameter/trail_width = 0.32
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shader_parameter/lead_strength = 0.88
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shader_parameter/trail_strength = 0.52
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2026-07-31 16:05:44 -04:00
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shader_parameter/phase_scale = 0.035
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shader_parameter/phase_strength = 0.55
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