netfishing/network/network_world_time_service.gd

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GDScript3
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class_name NetworkWorldTimeService
extends Node
const SYNC_INTERVAL_SECONDS: float = 5.0
const MAX_SESSION_ID_LENGTH: int = 96
var _session: NetworkSession
var _world_time: WorldTimeService
var _sync_elapsed: float = 0.0
var _sequence: int = 0
var _last_received_sequence: int = -1
var _active_session_id: String = ""
func setup(session: NetworkSession, world_time: WorldTimeService) -> void:
_session = session
_world_time = world_time
_session.state_changed.connect(_on_session_state_changed)
_session.peer_authenticated.connect(_on_peer_authenticated)
set_process(true)
func _process(delta: float) -> void:
if _session == null or _world_time == null or not _session.is_host():
return
_sync_elapsed += delta
if _sync_elapsed < SYNC_INTERVAL_SECONDS:
return
_sync_elapsed = 0.0
_broadcast_snapshot()
func _on_session_state_changed(state: NetworkSession.State) -> void:
if _world_time == null or _session == null:
return
if state in [NetworkSession.State.PRIVATE_HOST, NetworkSession.State.OPEN_HOST]:
if _active_session_id != _session.get_session_id():
_active_session_id = _session.get_session_id()
_sequence = 0
_last_received_sequence = -1
_sync_elapsed = 0.0
_world_time.set_persistence_tracking_enabled(true)
_world_time.begin_session(
_world_time.get_persistent_time_hours()
)
return
if state == NetworkSession.State.JOINED_CLIENT:
_active_session_id = _session.get_session_id()
_last_received_sequence = -1
_sync_elapsed = 0.0
_world_time.set_persistence_tracking_enabled(false)
if _session.supports_server_capability(
NetworkProtocol.WORLD_TIME_CAPABILITY
):
_world_time.begin_session()
else:
_world_time.end_session()
return
if state in [
NetworkSession.State.INACTIVE,
NetworkSession.State.DISCONNECTING,
NetworkSession.State.CONNECTION_FAILED,
NetworkSession.State.SERVER_LOST,
]:
_active_session_id = ""
_sequence = 0
_last_received_sequence = -1
_sync_elapsed = 0.0
_world_time.set_persistence_tracking_enabled(false)
_world_time.end_session()
func _on_peer_authenticated(peer_id: int, _display_name: String) -> void:
if (
_session == null
or not _session.is_host()
or not _session.peer_supports_capability(
peer_id, NetworkProtocol.WORLD_TIME_CAPABILITY
)
):
return
_send_snapshot(peer_id)
func _broadcast_snapshot() -> void:
if _session == null or not _session.is_host():
return
for peer_id: int in _session.get_authenticated_peer_ids():
if peer_id == _session.get_local_peer_id():
continue
if _session.peer_supports_capability(
peer_id, NetworkProtocol.WORLD_TIME_CAPABILITY
):
_send_snapshot(peer_id)
func _send_snapshot(peer_id: int) -> void:
_sequence += 1
receive_world_time_snapshot.rpc_id(peer_id, {
"session_id": _session.get_session_id(),
"time_hours": _world_time.get_time_hours(),
"sequence": _sequence,
})
@rpc("authority", "call_remote", "reliable", 0)
func receive_world_time_snapshot(data: Dictionary) -> void:
if (
_session == null
or _world_time == null
or not _session.is_joined_client()
or not _session.supports_server_capability(
NetworkProtocol.WORLD_TIME_CAPABILITY
)
or not validate_snapshot(data)
or str(data["session_id"]) != _session.get_session_id()
):
return
var sequence: int = int(data["sequence"])
if sequence <= _last_received_sequence:
return
_last_received_sequence = sequence
_world_time.synchronize_time(float(data["time_hours"]))
static func validate_snapshot(data: Variant) -> bool:
if typeof(data) != TYPE_DICTIONARY:
return false
var value: Dictionary = data
return (
typeof(value.get("session_id")) == TYPE_STRING
and not str(value["session_id"]).is_empty()
and str(value["session_id"]).length() <= MAX_SESSION_ID_LENGTH
and typeof(value.get("time_hours")) in [TYPE_FLOAT, TYPE_INT]
and is_finite(float(value["time_hours"]))
and float(value["time_hours"]) >= 0.0
and float(value["time_hours"]) < WorldTimeService.HOURS_PER_DAY
and typeof(value.get("sequence")) == TYPE_INT
and int(value["sequence"]) >= 0
)