netfishing/tests/art_tools_validation.gd

98 lines
3.5 KiB
GDScript3
Raw Normal View History

2026-08-02 00:45:07 -04:00
extends SceneTree
const MainScene: PackedScene = preload("res://main/main.tscn")
const TEST_PORT: int = 18136
func _initialize() -> void:
call_deferred("_run")
func _run() -> void:
root.size = Vector2i(1280, 720)
var main: Node = MainScene.instantiate()
root.add_child(main)
for _frame: int in 4:
await process_frame
if not bool(main.get("_application_initialized")):
main.call("_activate_selected_data_path", "", true)
for _frame: int in 8:
await process_frame
assert(bool(main.get("_application_initialized")))
assert(bool(main.call("_prepare_private_host")))
var save_manager := main.get("_save_manager") as PlayerSaveManager
assert(save_manager.initialize_new_game())
main.call("_enter_gameplay")
await physics_frame
await physics_frame
var player := main.get("_player") as Player
var service := main.get_node(
"%NetworkSurfaceDrawingService"
) as NetworkSurfaceDrawingService
var game_ui := main.get_node("%GameUI") as GameUI
var toolbar := game_ui.get_node(
"%SurfaceDrawingToolbar"
) as SurfaceDrawingToolbar
assert(player != null and service != null and toolbar != null)
assert(not service.can_activate())
assert(not service.is_active() and not toolbar.visible)
assert(player.bag.add_item(ArtShopStock.ART_KIT_ITEM_ID, 1))
assert(service.can_activate())
var paint_key := InputEventKey.new()
paint_key.physical_keycode = KEY_P
paint_key.pressed = true
assert(service.handle_input(paint_key, true))
await process_frame
assert(service.is_active() and service.is_placement_mode())
assert(toolbar.visible)
assert(toolbar.position.is_equal_approx(Vector2(18.0, 18.0)))
assert(toolbar.get_global_rect().end.x <= 1280.0)
assert(toolbar.get_global_rect().end.y <= 720.0)
var brush_option := toolbar.get_node("%BrushOption") as OptionButton
var grid_option := toolbar.get_node("%GridOption") as OptionButton
assert(brush_option.item_count == 4)
assert(grid_option.item_count == 4)
assert(not brush_option.get_popup().is_item_disabled(0))
assert(brush_option.get_popup().is_item_disabled(1))
assert(not grid_option.get_popup().is_item_disabled(0))
assert(grid_option.get_popup().is_item_disabled(1))
var color_buttons: Dictionary = toolbar.get("_color_buttons")
assert(color_buttons.size() == SurfaceDrawingPalette.COLORS.size())
assert(not (color_buttons[&"chalk_white"] as Button).disabled)
assert((color_buttons[&"ocean_teal"] as Button).disabled)
for product_id: StringName in [
&"marker_ocean_teal", &"brush_4x", &"grid_128x",
]:
assert(player.art_unlocks.unlock_product(product_id))
await process_frame
assert(not (color_buttons[&"ocean_teal"] as Button).disabled)
assert(not brush_option.get_popup().is_item_disabled(3))
assert(not grid_option.get_popup().is_item_disabled(3))
assert(service.set_color_id(&"ocean_teal"))
assert(service.set_brush_size(4))
assert(service.set_grid_size(128))
assert(service.get_color_id() == &"ocean_teal")
assert(service.get_brush_size() == 4)
assert(service.get_grid_size() == 128)
assert(service.handle_input(paint_key, true))
await process_frame
assert(not service.is_active() and not toolbar.visible)
assert(player.hotbar.assign_item(0, ArtShopStock.ART_KIT_ITEM_ID))
var fishing_spot := main.get_node("%FishingSpot") as FishingSpot
fishing_spot.art_ui_toggle_requested.emit()
await process_frame
assert(service.is_active() and toolbar.visible)
assert(service.get_grid_size() == 128)
print("Art tools validation: PASS")
var session := main.get_node("%NetworkSession") as NetworkSession
session.disconnect_session("")
main.queue_free()
await process_frame
quit()