49 lines
1.8 KiB
Markdown
49 lines
1.8 KiB
Markdown
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# Contributing
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NETfishing is currently developed through focused changes on the repository's
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active development branch. Coordinate scope with the project owner before
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starting substantial work.
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## Change discipline
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- Keep a change focused; avoid unrelated cleanup.
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- Inspect the working tree before editing and preserve existing work.
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- Do not change protocol, save, settings, identity, or portable-data versions
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as release-label housekeeping.
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- Treat the host as authoritative for catches, purchases, sales, jobs, mail,
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and other shared state.
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- Keep presentation-only systems out of save files and network messages.
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- Store runtime assets under repository-owned paths; never reference a
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workstation sync or temporary directory.
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- Record the source and license of newly imported assets.
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- Do not commit `.godot/`, test data, logs, captures, or build outputs.
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## Before requesting review
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```sh
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git diff --check
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scripts/run_validations.sh quick
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git status --short
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```
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Choose additional focused tests from [`docs/TESTING.md`](docs/TESTING.md).
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Changes involving networking should run the network suite and a real
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two-process check. Visual changes still require graphical review; headless
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tests are supporting evidence, not a replacement.
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## Commits
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- Stage audited paths explicitly.
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- Use a concise imperative subject that describes the outcome.
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- Do not mix generated build artifacts with source changes.
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- Do not rewrite published release tags.
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- Describe behavior, compatibility impact, validation, and asset provenance in
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the review or release record.
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## Style
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Follow the conventions already present in the surrounding GDScript, scene, and
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resource files. Prefer typed values, named constants, shared resources, and
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small domain-specific services. Avoid duplicating protocol definitions or
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using display strings as persistent identifiers.
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