netfishing/network/server_trust_store.gd

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class_name ServerTrustStore
extends Node
const FORMAT_VERSION: int = 1
enum Verification {
FIRST_SEEN,
MATCH,
CHANGED,
}
var _records: Dictionary = {}
var _loaded: bool = false
var _write_blocked: bool = false
var _store_path := ""
var _expected_hash := ""
var _data_root: PlayerDataRoot
func configure_storage(path: String, data_root: PlayerDataRoot) -> void:
_store_path = path
_data_root = data_root
func verify(endpoint: ConnectionEndpoint, fingerprint: String) -> Verification:
_ensure_loaded()
if endpoint == null or not endpoint.is_valid():
return Verification.CHANGED
var record: Dictionary = _records.get(endpoint.normalized_display, {})
if record.is_empty():
return Verification.FIRST_SEEN
return (
Verification.MATCH
if record.get("fingerprint") == fingerprint
else Verification.CHANGED
)
func get_record(endpoint: ConnectionEndpoint) -> Dictionary:
_ensure_loaded()
if endpoint == null:
return {}
return Dictionary(_records.get(endpoint.normalized_display, {})).duplicate(true)
func trust(
endpoint: ConnectionEndpoint,
fingerprint: String,
server_name: String = "",
) -> bool:
_ensure_loaded()
if (
endpoint == null
or not endpoint.is_valid()
or not NetworkIdentityCrypto.valid_fingerprint(fingerprint)
):
return false
var now := int(Time.get_unix_time_from_system())
var previous: Dictionary = _records.get(endpoint.normalized_display, {})
_records[endpoint.normalized_display] = {
"route_kind": "direct",
"normalized_host": endpoint.host,
"port": endpoint.port,
"normalized_endpoint": endpoint.normalized_display,
"fingerprint": fingerprint,
"first_seen_unix": int(previous.get("first_seen_unix", now)),
"last_seen_unix": now,
"last_observed_server_name": server_name.left(80),
"trust_state": "pinned",
}
return _save()
func touch(endpoint: ConnectionEndpoint) -> void:
_ensure_loaded()
if endpoint == null:
return
var record: Dictionary = _records.get(endpoint.normalized_display, {})
if record.is_empty():
return
record["last_seen_unix"] = int(Time.get_unix_time_from_system())
_save()
func _ensure_loaded() -> void:
if _loaded:
return
_loaded = true
if _store_path.is_empty() or not FileAccess.file_exists(_store_path):
return
var file := FileAccess.open(_store_path, FileAccess.READ)
if file == null:
return
var json := JSON.new()
if json.parse(file.get_as_text()) != OK or typeof(json.data) != TYPE_DICTIONARY:
return
var data: Dictionary = json.data
if data.get("format_version") != FORMAT_VERSION:
_write_blocked = true
return
if typeof(data.get("records")) != TYPE_ARRAY:
return
for value: Variant in data["records"]:
if typeof(value) != TYPE_DICTIONARY:
continue
var record: Dictionary = value
var endpoint := str(record.get("normalized_endpoint", ""))
var fingerprint := str(record.get("fingerprint", ""))
if not endpoint.is_empty() and NetworkIdentityCrypto.valid_fingerprint(fingerprint):
_records[endpoint] = record.duplicate(true)
_expected_hash = PortableFileGuard.hash_file(_store_path)
func _save() -> bool:
if _write_blocked:
return false
var bytes := JSON.stringify({
"format_version": FORMAT_VERSION,
"records": _records.values(),
}, "\t").to_utf8_buffer()
var result := PortableFileGuard.write_guarded(
_store_path, bytes, _expected_hash, _data_root.conflict_directory(),
_data_root.device_id,
)
if bool(result.get("conflict", false)):
_data_root.report_conflict(str(result.get("message", "")), str(result.get("conflict_path", "")))
if bool(result.get("ok", false)):
_expected_hash = str(result["hash"])
return bool(result.get("ok", false))