Add barrier-based catch and chase mechanic
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12 changed files with 631 additions and 68 deletions
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@ -1,6 +1,11 @@
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class_name FishData
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extends Resource
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const CatchDifficultyProfileType = preload(
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"res://fishing/catch_difficulty_profile.gd"
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)
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@export var id: StringName
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@export var display_name: String
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@export var icon: Texture2D
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@export var catch_profile: CatchDifficultyProfileType
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