fish
Add barrier-based catch and chase mechanic
2026-07-25 14:02:02 -04:00
fishing
Add barrier-based catch and chase mechanic
2026-07-25 14:02:02 -04:00
inventory
Add minimal Bluegill fishing loop
2026-07-25 11:05:37 -04:00
main
Refine fishing validity, shoreline, and line routing
2026-07-25 13:04:23 -04:00
player
Add barrier-based catch and chase mechanic
2026-07-25 14:02:02 -04:00
ui
Add barrier-based catch and chase mechanic
2026-07-25 14:02:02 -04:00
world
Refine fishing validity, shoreline, and line routing
2026-07-25 13:04:23 -04:00
.editorconfig
Initialize Godot project
2026-07-25 10:03:18 -04:00
.gitattributes
Initialize Godot project
2026-07-25 10:03:18 -04:00
.gitignore
Initialize Godot project
2026-07-25 10:03:18 -04:00
icon.svg
Initialize Godot project
2026-07-25 10:03:18 -04:00
icon.svg.import
Initialize Godot project
2026-07-25 10:03:18 -04:00