Add gathering, unified inventory, and real-time world

This commit is contained in:
Alexander Sellite 2026-08-18 18:19:36 -04:00
parent 173371e6fc
commit fa57edca83
113 changed files with 6700 additions and 1307 deletions

View file

@ -13,6 +13,7 @@
[ext_resource type="PackedScene" path="res://ui/surface_drawing_toolbar.tscn" id="11_drawing_toolbar"]
[ext_resource type="PackedScene" path="res://ui/quick_radial_menu.tscn" id="12_quick"]
[ext_resource type="Script" path="res://ui/controller_virtual_cursor.gd" id="13_cursor"]
[ext_resource type="PackedScene" path="res://ui/player_storage.tscn" id="14_storage"]
[sub_resource type="StyleBoxFlat" id="StyleBox_chase_background"]
bg_color = Color(0.032, 0.118, 0.15, 1)
@ -471,6 +472,32 @@ polygon = PackedVector2Array(-8, 0, 8, 0, 0, 10)
[node name="FishingShop" parent="UIRoot/CanonicalStage" instance=ExtResource("8_shop")]
unique_name_in_owner = true
[node name="PlayerStorage" parent="UIRoot/CanonicalStage" instance=ExtResource("14_storage")]
unique_name_in_owner = true
[node name="StoragePrompt" type="PanelContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD"]
unique_name_in_owner = true
visible = false
z_index = 56
offset_right = 220.0
offset_bottom = 50.0
mouse_filter = 2
theme = ExtResource("3_theme")
[node name="Margin" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/StoragePrompt"]
layout_mode = 2
theme_override_constants/margin_left = 12
theme_override_constants/margin_top = 7
theme_override_constants/margin_right = 12
theme_override_constants/margin_bottom = 7
[node name="Message" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/StoragePrompt/Margin"]
layout_mode = 2
text = "E open storage"
horizontal_alignment = 1
vertical_alignment = 1
theme_override_font_sizes/font_size = 18
[node name="ChatUI" type="Control" parent="UIRoot"]
unique_name_in_owner = true
layout_mode = 1