Add gathering, unified inventory, and real-time world

This commit is contained in:
Alexander Sellite 2026-08-18 18:19:36 -04:00
parent 173371e6fc
commit fa57edca83
113 changed files with 6700 additions and 1307 deletions

View file

@ -305,6 +305,7 @@ func _validate_catch_round_trip_and_sale() -> void:
1,
"quality_sale",
[network_data],
[],
PelicanBuyer,
)
assert(bool(accepted.get("accepted", false)))
@ -336,6 +337,7 @@ func _validate_catch_round_trip_and_sale() -> void:
1,
"quality_sale_forged",
[forged],
[],
PelicanBuyer,
)
assert(not bool(rejected.get("accepted", false)))
@ -431,7 +433,7 @@ func _validate_version_four_migration() -> void:
version_four,
4,
)
assert(int(migrated.get("save_version", -1)) == 7)
assert(int(migrated.get("save_version", -1)) == 8)
assert(int((migrated["experience"] as Dictionary)["total_experience"]) == 0)
assert(
is_equal_approx(