Add gathering, unified inventory, and real-time world

This commit is contained in:
Alexander Sellite 2026-08-18 18:19:36 -04:00
parent 173371e6fc
commit fa57edca83
113 changed files with 6700 additions and 1307 deletions

View file

@ -21,6 +21,7 @@ const MAIL_RELIABLE_CHANNEL: int = 9
const ENET_CHANNEL_COUNT: int = 10
const SURFACE_DRAWING_CAPABILITY: String = "surface_drawing_v2"
const ART_SHOP_CAPABILITY: String = "art_shop_v1"
const BACKPACK_SHOP_CAPABILITY: String = "backpack_shop_v1"
const WORLD_TIME_CAPABILITY: String = "world_time_v1"
const WORLD_WEATHER_CAPABILITY: String = "world_weather_v1"
const FISH_QUALITY_CAPABILITY: String = "fish_quality_v1"
@ -176,6 +177,7 @@ static func make_client_hello(
JOBS_CAPABILITY,
WORLD_SPAWN_CAPABILITY,
APPEARANCE_PREVIEW_CAPABILITY,
BACKPACK_SHOP_CAPABILITY,
]),
"cosmetic_snapshot": cosmetic_snapshot,
"identity_fingerprint": identity_fingerprint,
@ -296,6 +298,7 @@ static func make_server_hello(
"sale_v1",
"shop_v1",
ART_SHOP_CAPABILITY,
BACKPACK_SHOP_CAPABILITY,
"item_use_v1",
"equipment_v1",
"fish_showcase_v1",