forked from woofmeow/straywild
Add gathering, unified inventory, and real-time world
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parent
173371e6fc
commit
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113 changed files with 6700 additions and 1307 deletions
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@ -13,11 +13,14 @@ enum StorageGroup {
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NONE,
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EQUIPMENT,
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ITEMS,
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BAIT,
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LURES,
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}
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signal contents_changed
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var _catalog: ItemCatalogType
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var _inventory_layout: PlayerInventoryLayout
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var _items: Array[OwnedItemType] = []
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var _unlocked_bait_ids: Array[StringName] = (
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DEFAULT_UNLOCKED_BAIT_IDS.duplicate()
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@ -28,11 +31,21 @@ func setup(catalog: ItemCatalogType) -> void:
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_catalog = catalog
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func set_inventory_layout(layout: PlayerInventoryLayout) -> void:
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_inventory_layout = layout
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func add_item(item_id: StringName, quantity: int = 1) -> bool:
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if not can_add_item(item_id, quantity):
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return false
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var item: ItemDataType = _resolve_valid_item(item_id)
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var existing: OwnedItemType = get_owned_item(item_id)
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if (
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existing == null
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and _inventory_layout != null
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and not _inventory_layout.can_accept_item(item_id)
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):
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return false
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if existing != null:
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existing.quantity += quantity
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else:
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@ -57,6 +70,11 @@ func can_add_item(item_id: StringName, quantity: int = 1) -> bool:
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item.stackable
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and existing.quantity + quantity <= item.max_stack
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)
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if (
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_inventory_layout != null
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and not _inventory_layout.can_accept_item(item_id)
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):
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return false
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return quantity <= (item.max_stack if item.stackable else 1)
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@ -252,8 +270,12 @@ func _first_available_storage_slot(
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func _storage_group_for_item(item: ItemDataType) -> StorageGroup:
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if item == null or item.is_bait() or item.is_lure():
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if item == null:
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return StorageGroup.NONE
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if item.is_bait():
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return StorageGroup.BAIT
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if item.is_lure():
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return StorageGroup.LURES
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return (
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StorageGroup.ITEMS
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if item.category == ItemDataType.Category.CONSUMABLE
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