class_name WorldLayout extends RefCounted const GENERATED: StringName = &"generated_world" const STARTER_ISLAND: StringName = &"starter_island" static func is_valid(value: Variant) -> bool: if typeof(value) not in [TYPE_STRING, TYPE_STRING_NAME]: return false var layout := StringName(str(value).strip_edges()) return layout in [GENERATED, STARTER_ISLAND] static func normalized( value: Variant, fallback: StringName = GENERATED, ) -> StringName: if not is_valid(value): return fallback return StringName(str(value).strip_edges()) static func display_name(value: Variant) -> String: match normalized(value): STARTER_ISLAND: return "starter island" _: return "generated world"