docs: define direct-only dedicated hosting
This commit is contained in:
parent
396fda7441
commit
a4bb9ddc23
2 changed files with 25 additions and 1 deletions
17
README.md
17
README.md
|
|
@ -132,7 +132,22 @@ the server data directory persistent because it owns the server identity and
|
|||
stored bans.
|
||||
|
||||
Public listing requires the discovery URL and a publicly reachable ENet UDP
|
||||
port. Discovery makes a server findable but does not relay gameplay traffic.
|
||||
port. Public browsing does not return the server's address, but dedicated rooms
|
||||
are always direct and cannot use Woofmeow's shared player-hosting relay. The
|
||||
game labels dedicated rooms direct and warns that connected peers can inspect
|
||||
one another's public IP addresses. Dedicated operators are responsible for the
|
||||
traffic and privacy design of their own server. Use off-site hosting, a VPN
|
||||
that supports inbound UDP forwarding, or comparable private infrastructure
|
||||
when exposing a home connection is unacceptable.
|
||||
Avoid retaining raw-IP firewall, reverse-proxy, or service logs unless they are
|
||||
genuinely needed, and set an explicit retention period.
|
||||
|
||||
The dedicated-server executable does not provide residential-IP protection by
|
||||
itself. A server running on a home computer or home network still uses that
|
||||
household's public address unless its traffic goes through a correctly
|
||||
configured VPN or separately operated relay. Hosting the server off-site with
|
||||
a third-party provider keeps the operator's home connection out of the gameplay
|
||||
path.
|
||||
|
||||
For a systemd installation, create a dedicated `straywild` system user,
|
||||
install the sample configuration and environment files under `/etc`, and copy
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue