Document opt-in dedicated chat logging
This commit is contained in:
parent
185538b819
commit
0675d9dfb0
4 changed files with 30 additions and 3 deletions
25
README.md
25
README.md
|
|
@ -76,10 +76,28 @@ to returning players.
|
|||
Configuration is applied in this order: config file, environment variables,
|
||||
then command-line overrides. Supported command-line options are `--name`,
|
||||
`--bind`, `--port`, `--max-players`, `--data-dir`, `--discovery-url`,
|
||||
`--operators`, `--public`, and `--private`. Value options use `--option=value`.
|
||||
`--operators`, `--chat-log-path`, `--chat-logging`, `--no-chat-logging`,
|
||||
`--public`, and `--private`. Value options use `--option=value`.
|
||||
Keep the first standalone `--` shown above; it separates Godot engine flags
|
||||
from server flags.
|
||||
|
||||
### Chat privacy
|
||||
|
||||
Chat logging is disabled by default. With the default configuration, chat is
|
||||
kept only in the connected player's current UI, is not replayed to players who
|
||||
join or reconnect, and is not written to disk. The live session's chat is
|
||||
destroyed when that session ends.
|
||||
|
||||
A dedicated-server operator can explicitly opt into logging by setting
|
||||
`chat_logging=true` under `[privacy]`, setting
|
||||
`NETFISHING_CHAT_LOGGING=true`, or passing `--chat-logging`. The optional
|
||||
`chat_log_path`, `NETFISHING_CHAT_LOG_PATH`, or `--chat-log-path` setting must
|
||||
be an absolute path; it defaults to `logs/chat.jsonl` inside the configured
|
||||
data directory. Players joining a server with logging enabled receive an
|
||||
in-game privacy warning. The JSON Lines log contains UTC timestamps, player
|
||||
display names, and message bodies. Treat it as sensitive data and configure
|
||||
access, retention, and rotation deliberately.
|
||||
|
||||
### Headless operators
|
||||
|
||||
Headless moderation is granted by authenticated player identity, never by a
|
||||
|
|
@ -140,8 +158,9 @@ docker compose up -d
|
|||
|
||||
Set values such as `NETFISHING_SERVER_NAME`, `NETFISHING_SERVER_PORT`,
|
||||
`NETFISHING_SERVER_MAX_PLAYERS`, `NETFISHING_SERVER_PUBLIC`, `TZ`, and the
|
||||
optional comma-separated `NETFISHING_SERVER_OPERATORS` in a local `.env` file. The
|
||||
Compose service runs without Linux capabilities, uses a read-only root
|
||||
optional comma-separated `NETFISHING_SERVER_OPERATORS` in a local `.env` file.
|
||||
Chat logging remains off unless `NETFISHING_CHAT_LOGGING=true` is explicitly
|
||||
set. The Compose service runs without Linux capabilities, uses a read-only root
|
||||
filesystem, and stores persistent state in a named volume.
|
||||
|
||||
## Steam distribution
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue