class_name CollectionLog extends Node signal fish_discovered(fish_id: StringName) signal fish_quality_discovered(fish_id: StringName, quality: int) signal collection_changed const FishQualityType = preload("res://fish/fish_quality.gd") var _discovered: Dictionary[StringName, bool] = {} var _quality_masks: Dictionary[StringName, int] = {} func has_discovered(fish_id: StringName) -> bool: return not fish_id.is_empty() and _discovered.has(fish_id) func mark_discovered(fish_id: StringName) -> void: if fish_id.is_empty() or has_discovered(fish_id): return _discovered[fish_id] = true fish_discovered.emit(fish_id) collection_changed.emit() func mark_quality_discovered(fish_id: StringName, quality: int) -> void: if fish_id.is_empty() or not FishQualityType.is_valid(quality): return var species_was_discovered: bool = has_discovered(fish_id) if not species_was_discovered: _discovered[fish_id] = true var previous_mask: int = _quality_masks.get(fish_id, 0) var next_mask: int = previous_mask | FishQualityType.bit_for(quality) if species_was_discovered and next_mask == previous_mask: return _quality_masks[fish_id] = next_mask if not species_was_discovered: fish_discovered.emit(fish_id) if next_mask != previous_mask: fish_quality_discovered.emit(fish_id, quality) collection_changed.emit() func get_discovered_ids() -> Array[StringName]: var discovered_ids: Array[StringName] = [] for fish_id: StringName in _discovered: discovered_ids.append(fish_id) discovered_ids.sort() return discovered_ids func has_discovered_quality(fish_id: StringName, quality: int) -> bool: return ( not fish_id.is_empty() and FishQualityType.is_valid(quality) and (_quality_masks.get(fish_id, 0) & FishQualityType.bit_for(quality)) != 0 ) func get_quality_mask(fish_id: StringName) -> int: return _quality_masks.get(fish_id, 0) if has_discovered(fish_id) else 0 func get_discovered_quality_masks() -> Dictionary[StringName, int]: return _quality_masks.duplicate() func has_mastered(fish_id: StringName) -> bool: return get_quality_mask(fish_id) == FishQualityType.ALL_TIERS_MASK func replace_discovered_ids(fish_ids: Array[StringName]) -> bool: var empty_masks: Dictionary[StringName, int] = {} return replace_discovery_state(fish_ids, empty_masks) func replace_discovery_state( fish_ids: Array[StringName], quality_masks: Dictionary[StringName, int], ) -> bool: var replacement: Dictionary[StringName, bool] = {} for fish_id: StringName in fish_ids: if fish_id.is_empty(): return false replacement[fish_id] = true var replacement_masks: Dictionary[StringName, int] = {} for fish_id: StringName in quality_masks: var mask: int = quality_masks[fish_id] if ( fish_id.is_empty() or not replacement.has(fish_id) or mask < 0 or (mask & ~FishQualityType.ALL_TIERS_MASK) != 0 ): return false if mask != 0: replacement_masks[fish_id] = mask _discovered = replacement _quality_masks = replacement_masks collection_changed.emit() return true