[gd_scene load_steps=3 format=3] [ext_resource type="Script" path="res://ui/pixelation_reset_overlay.gd" id="1_script"] [ext_resource type="Theme" path="res://ui/game_theme.tres" id="2_theme"] [node name="PixelationResetOverlay" type="CanvasLayer"] layer = 300 visible = false script = ExtResource("1_script") [node name="ResetAnchor" type="MarginContainer" parent="."] anchors_preset = 3 anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -324.0 offset_top = -86.0 offset_right = -16.0 offset_bottom = -16.0 grow_horizontal = 0 grow_vertical = 0 mouse_filter = 2 theme = ExtResource("2_theme") [node name="ResetPixelationButton" type="Button" parent="ResetAnchor"] unique_name_in_owner = true custom_minimum_size = Vector2(308, 70) layout_mode = 2 text = "reset pixelation"