[gd_scene load_steps=10 format=3] [ext_resource type="Script" path="res://world/test_world.gd" id="1_world"] [ext_resource type="PackedScene" path="res://world/regions/starter_island_region.tscn" id="2_island"] [ext_resource type="Script" path="res://world/below_world_failsafe.gd" id="3_water_trigger"] [ext_resource type="Environment" path="res://world/environment/netfishing_environment.tres" id="4_environment"] [sub_resource type="BoxShape3D" id="NorthSouthBoundsShape"] size = Vector3(120, 14, 2) [sub_resource type="BoxShape3D" id="EastWestBoundsShape"] size = Vector3(2, 14, 90) [sub_resource type="BoxShape3D" id="FailsafeShape"] size = Vector3(118, 4, 88) [node name="TestWorld" type="Node3D"] script = ExtResource("1_world") [node name="Environment" type="Node3D" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"] environment = ExtResource("4_environment") [node name="Sun" type="DirectionalLight3D" parent="Environment"] rotation_degrees = Vector3(-54, -32, 0) light_color = Color(1, 0.945098, 0.721569, 1) light_energy = 0.62 shadow_enabled = false shadow_opacity = 0.58 shadow_blur = 2.0 [node name="Regions" type="Node3D" parent="."] [node name="StarterIslandRegion" parent="Regions" instance=ExtResource("2_island")] [node name="Safety" type="Node3D" parent="."] [node name="BelowWorldFailsafe" type="Area3D" parent="Safety"] position = Vector3(12, -7, 0) collision_layer = 8 collision_mask = 2 script = ExtResource("3_water_trigger") surface_height = 0.3 [node name="Coverage" type="CollisionShape3D" parent="Safety/BelowWorldFailsafe"] shape = SubResource("FailsafeShape") [node name="WorldBounds" type="Node3D" parent="."] [node name="North" type="StaticBody3D" parent="WorldBounds"] position = Vector3(12, 5, 45) [node name="Shape" type="CollisionShape3D" parent="WorldBounds/North"] shape = SubResource("NorthSouthBoundsShape") [node name="South" type="StaticBody3D" parent="WorldBounds"] position = Vector3(12, 5, -45) [node name="Shape" type="CollisionShape3D" parent="WorldBounds/South"] shape = SubResource("NorthSouthBoundsShape") [node name="West" type="StaticBody3D" parent="WorldBounds"] position = Vector3(-48, 5, 0) [node name="Shape" type="CollisionShape3D" parent="WorldBounds/West"] shape = SubResource("EastWestBoundsShape") [node name="East" type="StaticBody3D" parent="WorldBounds"] position = Vector3(72, 5, 0) [node name="Shape" type="CollisionShape3D" parent="WorldBounds/East"] shape = SubResource("EastWestBoundsShape")