class_name UIMotion extends RefCounted const BUBBLE_VERTICAL_SPEED: float = 420.0 const BUBBLE_TRANSITION_OVERLAP_DELAY: float = 0.05 const UTILITY_ENTER_DURATION: float = 0.19 const UTILITY_EXIT_DURATION: float = 0.15 const UTILITY_ENTER_SCALE: float = 0.97 static func bubble_duration(distance: float) -> float: return maxf(absf(distance) / BUBBLE_VERTICAL_SPEED, 0.08)