class_name NetworkWorldTimeService extends Node const SYNC_INTERVAL_SECONDS: float = 5.0 const MAX_SESSION_ID_LENGTH: int = 96 var _session: NetworkSession var _world_time: WorldTimeService var _sync_elapsed: float = 0.0 var _sequence: int = 0 var _last_received_sequence: int = -1 var _active_session_id: String = "" func setup(session: NetworkSession, world_time: WorldTimeService) -> void: _session = session _world_time = world_time _session.state_changed.connect(_on_session_state_changed) _session.peer_authenticated.connect(_on_peer_authenticated) set_process(true) func _process(delta: float) -> void: if _session == null or _world_time == null or not _session.is_host(): return _sync_elapsed += delta if _sync_elapsed < SYNC_INTERVAL_SECONDS: return _sync_elapsed = 0.0 _broadcast_snapshot() func _on_session_state_changed(state: NetworkSession.State) -> void: if _world_time == null or _session == null: return if state in [NetworkSession.State.PRIVATE_HOST, NetworkSession.State.OPEN_HOST]: if _active_session_id != _session.get_session_id(): _active_session_id = _session.get_session_id() _sequence = 0 _last_received_sequence = -1 _sync_elapsed = 0.0 _world_time.begin_session() return if state == NetworkSession.State.JOINED_CLIENT: _active_session_id = _session.get_session_id() _last_received_sequence = -1 _sync_elapsed = 0.0 if _session.supports_server_capability( NetworkProtocol.WORLD_TIME_CAPABILITY ): _world_time.begin_session() else: _world_time.end_session() return if state in [ NetworkSession.State.INACTIVE, NetworkSession.State.DISCONNECTING, NetworkSession.State.CONNECTION_FAILED, NetworkSession.State.SERVER_LOST, ]: _active_session_id = "" _sequence = 0 _last_received_sequence = -1 _sync_elapsed = 0.0 _world_time.end_session() func _on_peer_authenticated(peer_id: int, _display_name: String) -> void: if ( _session == null or not _session.is_host() or not _session.peer_supports_capability( peer_id, NetworkProtocol.WORLD_TIME_CAPABILITY ) ): return _send_snapshot(peer_id) func _broadcast_snapshot() -> void: if _session == null or not _session.is_host(): return for peer_id: int in _session.get_authenticated_peer_ids(): if peer_id == _session.get_local_peer_id(): continue if _session.peer_supports_capability( peer_id, NetworkProtocol.WORLD_TIME_CAPABILITY ): _send_snapshot(peer_id) func _send_snapshot(peer_id: int) -> void: _sequence += 1 receive_world_time_snapshot.rpc_id(peer_id, { "session_id": _session.get_session_id(), "time_hours": _world_time.get_time_hours(), "sequence": _sequence, }) @rpc("authority", "call_remote", "reliable", 0) func receive_world_time_snapshot(data: Dictionary) -> void: if ( _session == null or _world_time == null or not _session.is_joined_client() or not _session.supports_server_capability( NetworkProtocol.WORLD_TIME_CAPABILITY ) or not validate_snapshot(data) or str(data["session_id"]) != _session.get_session_id() ): return var sequence: int = int(data["sequence"]) if sequence <= _last_received_sequence: return _last_received_sequence = sequence _world_time.synchronize_time(float(data["time_hours"])) static func validate_snapshot(data: Variant) -> bool: if typeof(data) != TYPE_DICTIONARY: return false var value: Dictionary = data return ( typeof(value.get("session_id")) == TYPE_STRING and not str(value["session_id"]).is_empty() and str(value["session_id"]).length() <= MAX_SESSION_ID_LENGTH and typeof(value.get("time_hours")) in [TYPE_FLOAT, TYPE_INT] and is_finite(float(value["time_hours"])) and float(value["time_hours"]) >= 0.0 and float(value["time_hours"]) < WorldTimeService.HOURS_PER_DAY and typeof(value.get("sequence")) == TYPE_INT and int(value["sequence"]) >= 0 )