[gd_scene load_steps=3 format=3] [ext_resource type="Script" path="res://main/world_pixelation_postprocess.gd" id="1_script"] [ext_resource type="Shader" path="res://main/world_pixelation_postprocess.gdshader" id="2_shader"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_world_pixelation"] shader = ExtResource("2_shader") [node name="WorldPixelationPostprocess" type="CanvasLayer"] layer = -1 script = ExtResource("1_script") [node name="ScreenGrid" type="ColorRect" parent="."] unique_name_in_owner = true material = SubResource("ShaderMaterial_world_pixelation") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2