[gd_scene load_steps=11 format=3] [ext_resource type="Script" path="res://world/fishing_shop_interaction.gd" id="1_shop"] [ext_resource type="Script" path="res://world/world_prop.gd" id="2_prop"] [sub_resource type="BoxMesh" id="CounterMesh"] resource_local_to_scene = true size = Vector3(4.2, 1.25, 1.8) [sub_resource type="BoxMesh" id="RoofMesh"] resource_local_to_scene = true size = Vector3(5.2, 0.35, 3.2) [sub_resource type="BoxMesh" id="PostMesh"] resource_local_to_scene = true size = Vector3(0.28, 3.2, 0.28) [sub_resource type="BoxMesh" id="BackMesh"] resource_local_to_scene = true size = Vector3(5, 2.8, 0.25) [sub_resource type="StandardMaterial3D" id="PrimaryMaterial"] resource_local_to_scene = true albedo_color = Color(0.12, 0.68, 0.62, 1) [sub_resource type="StandardMaterial3D" id="AccentMaterial"] resource_local_to_scene = true albedo_color = Color(1, 0.68, 0.18, 1) [sub_resource type="StandardMaterial3D" id="BackMaterial"] resource_local_to_scene = true albedo_color = Color(0.13, 0.34, 0.38, 1) [sub_resource type="SphereShape3D" id="InteractionShape"] resource_local_to_scene = true radius = 3.0 [sub_resource type="BoxShape3D" id="CounterShape"] resource_local_to_scene = true size = Vector3(4.2, 1.25, 1.8) [node name="FishingShopWorld" type="Node3D"] script = ExtResource("2_prop") collision_root_path = NodePath("Collision") interaction_area_path = NodePath("InteractionArea") entrance_marker_path = NodePath("EntranceMarker") [node name="Visual" type="Node3D" parent="."] [node name="Counter" type="MeshInstance3D" parent="Visual"] position = Vector3(0, 0.625, 0) mesh = SubResource("CounterMesh") material_override = SubResource("PrimaryMaterial") [node name="Back" type="MeshInstance3D" parent="Visual"] position = Vector3(0, 1.4, 1.25) mesh = SubResource("BackMesh") material_override = SubResource("BackMaterial") [node name="Roof" type="MeshInstance3D" parent="Visual"] position = Vector3(0, 3.15, 0.35) mesh = SubResource("RoofMesh") material_override = SubResource("AccentMaterial") [node name="WestPost" type="MeshInstance3D" parent="Visual"] position = Vector3(-2.15, 1.6, -0.8) mesh = SubResource("PostMesh") material_override = SubResource("PrimaryMaterial") [node name="EastPost" type="MeshInstance3D" parent="Visual"] position = Vector3(2.15, 1.6, -0.8) mesh = SubResource("PostMesh") material_override = SubResource("PrimaryMaterial") [node name="ShopName" type="Label3D" parent="Visual"] position = Vector3(0, 3.7, 0) text = "fishing shop" font_size = 42 outline_size = 9 billboard = 1 no_depth_test = true [node name="Collision" type="StaticBody3D" parent="."] [node name="CounterShape" type="CollisionShape3D" parent="Collision"] position = Vector3(0, 0.625, 0) shape = SubResource("CounterShape") [node name="InteractionArea" type="Area3D" parent="."] unique_name_in_owner = true position = Vector3(0, 1, -0.3) collision_layer = 0 collision_mask = 2 script = ExtResource("1_shop") [node name="InteractionShape" type="CollisionShape3D" parent="InteractionArea"] shape = SubResource("InteractionShape") [node name="EntranceMarker" type="Marker3D" parent="."] position = Vector3(0, 0, -2)