From c08dd995966c0bc90556d9a0118cf7bc6ec268fb Mon Sep 17 00:00:00 2001 From: Voyager Date: Sat, 1 Aug 2026 15:39:36 -0400 Subject: [PATCH] Refine fishing HUD feedback --- ui/game_ui.gd | 2 +- ui/game_ui.tscn | 31 ++++++++++++++++--------------- 2 files changed, 17 insertions(+), 16 deletions(-) diff --git a/ui/game_ui.gd b/ui/game_ui.gd index 2b0fcc5..9ca05b0 100644 --- a/ui/game_ui.gd +++ b/ui/game_ui.gd @@ -483,7 +483,7 @@ func _update_barrier_markers( marker.color = ( UIPalette.DISABLED if defeated - else UIPalette.SECONDARY + else UIPalette.PRIMARY ) if barrier_index == active_index: marker.color = UIPalette.TEXT diff --git a/ui/game_ui.tscn b/ui/game_ui.tscn index 604f7f4..6213eb6 100644 --- a/ui/game_ui.tscn +++ b/ui/game_ui.tscn @@ -12,16 +12,16 @@ [ext_resource type="PackedScene" path="res://ui/emote_radial_menu.tscn" id="10_emote"] [sub_resource type="StyleBoxFlat" id="StyleBox_chase_background"] -bg_color = Color(0.055, 0.105, 0.125, 1) +bg_color = Color(0.032, 0.118, 0.15, 1) [sub_resource type="StyleBoxFlat" id="StyleBox_chase_fill"] -bg_color = Color(0.937, 0.357, 0.384, 0.95) +bg_color = Color(0.071, 0.247, 0.306, 0.96) [sub_resource type="StyleBoxFlat" id="StyleBox_catch_fill"] -bg_color = Color(0.275, 0.784, 0.471, 0.92) +bg_color = Color(0.208, 0.725, 0.78, 0.94) [sub_resource type="StyleBoxFlat" id="StyleBox_fishing_panel"] -bg_color = Color(0.055, 0.105, 0.125, 0.96) +bg_color = Color(0.051, 0.173, 0.227, 0.96) border_width_left = 0 border_width_top = 0 border_width_right = 0 @@ -64,10 +64,10 @@ anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 -offset_left = -260.0 -offset_top = -150.0 -offset_right = 260.0 -offset_bottom = -68.0 +offset_left = -190.0 +offset_top = -210.0 +offset_right = 190.0 +offset_bottom = -140.0 grow_horizontal = 2 grow_vertical = 0 mouse_filter = 2 @@ -75,12 +75,13 @@ theme = ExtResource("3_theme") theme_override_styles/panel = SubResource("StyleBox_fishing_panel") [node name="MarginContainer" type="MarginContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel"] -theme_override_constants/margin_left = 0 -theme_override_constants/margin_top = 0 -theme_override_constants/margin_right = 0 -theme_override_constants/margin_bottom = 0 +theme_override_constants/margin_left = 12 +theme_override_constants/margin_top = 4 +theme_override_constants/margin_right = 12 +theme_override_constants/margin_bottom = 4 [node name="VBoxContainer" type="VBoxContainer" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer"] +alignment = 1 theme_override_constants/separation = 2 [node name="StatusLabel" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/FishingPanel/MarginContainer/VBoxContainer"] @@ -161,9 +162,9 @@ anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -170.0 -offset_top = -116.0 +offset_top = -280.0 offset_right = 170.0 -offset_bottom = -8.0 +offset_bottom = -172.0 grow_horizontal = 2 grow_vertical = 0 pivot_offset = Vector2(170, 55) @@ -186,7 +187,7 @@ unique_name_in_owner = true visible = false text = "MASH!" horizontal_alignment = 1 -theme_override_colors/font_color = Color(1, 0.84, 0.3, 1) +theme_override_colors/font_color = Color(0.208, 0.725, 0.78, 1) theme_override_font_sizes/font_size = 63 [node name="BarrierHealth" type="Label" parent="UIRoot/CanonicalStage/GameplayTransientHUD/BarrierPromptPanel/Margin/Layout"]