[gd_scene load_steps=3 format=3]

[ext_resource type="Script" path="res://main/world_pixelation_postprocess.gd" id="1_script"]
[ext_resource type="Shader" path="res://main/world_pixelation_postprocess.gdshader" id="2_shader"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_world_pixelation"]
shader = ExtResource("2_shader")

[node name="WorldPixelationPostprocess" type="CanvasLayer"]
layer = -1
script = ExtResource("1_script")

[node name="ScreenGrid" type="ColorRect" parent="."]
unique_name_in_owner = true
material = SubResource("ShaderMaterial_world_pixelation")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
