netfishing/scripts
2026-08-19 17:32:40 -04:00
..
portmaster feat: automate PortMaster save directory 2026-08-16 20:57:54 -04:00
bake_shoreline_ribbons.gd Add freshwater habitats and saltwater tide ribbons 2026-07-31 16:05:44 -04:00
bake_shoreline_ribbons.gd.uid Add freshwater habitats and saltwater tide ribbons 2026-07-31 16:05:44 -04:00
build_android_debug.sh Prepare Android controller and export support 2026-08-03 02:14:38 -04:00
build_playtest.sh chore: prepare v0.13.1-alpha release 2026-08-19 10:09:15 -04:00
build_portmaster.sh Keep music in PortMaster builds 2026-08-18 10:22:27 -04:00
import_animalese_voice.sh feat: add selectable animalese voice sets 2026-08-16 12:26:05 -04:00
normalize_texture_imports.gd Optimize facial customization for low-memory builds 2026-08-15 00:01:16 -04:00
normalize_texture_imports.gd.uid Island modelling rework with vertex fixes 2026-08-07 11:59:03 -04:00
normalize_texture_profiles.sh Rework island water and shop character 2026-08-08 00:34:06 -04:00
prepare_portmaster_assets.sh Optimize PortMaster low-memory profile 2026-08-18 01:02:13 -04:00
run_validations.sh Add deterministic generated worlds 2026-08-19 17:32:40 -04:00
setup_android_build.sh Harden Android build setup 2026-08-08 00:34:06 -04:00
test_player_data_root_paths.gd Fix exported player data folder validation 2026-07-30 22:17:00 -04:00
test_player_data_root_paths.gd.uid Fix exported player data folder validation 2026-07-30 22:17:00 -04:00
validate_animalese_samples.gd feat: add selectable animalese voice sets 2026-08-16 12:26:05 -04:00
validate_animalese_samples.gd.uid feat: add selectable animalese voice sets 2026-08-16 12:26:05 -04:00