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fish
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Add barrier-based catch and chase mechanic
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2026-07-25 14:02:02 -04:00 |
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fishing
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Add barrier-based catch and chase mechanic
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2026-07-25 14:02:02 -04:00 |
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inventory
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Add minimal Bluegill fishing loop
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2026-07-25 11:05:37 -04:00 |
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main
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Refine fishing validity, shoreline, and line routing
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2026-07-25 13:04:23 -04:00 |
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player
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Add barrier-based catch and chase mechanic
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2026-07-25 14:02:02 -04:00 |
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ui
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Add barrier-based catch and chase mechanic
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2026-07-25 14:02:02 -04:00 |
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world
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Refine fishing validity, shoreline, and line routing
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2026-07-25 13:04:23 -04:00 |
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.editorconfig
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Initialize Godot project
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2026-07-25 10:03:18 -04:00 |
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.gitattributes
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Initialize Godot project
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2026-07-25 10:03:18 -04:00 |
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.gitignore
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Initialize Godot project
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2026-07-25 10:03:18 -04:00 |
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icon.svg
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Initialize Godot project
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2026-07-25 10:03:18 -04:00 |
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icon.svg.import
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Initialize Godot project
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2026-07-25 10:03:18 -04:00 |