Add deterministic generated worlds

This commit is contained in:
Alexander Sellite 2026-08-19 17:32:40 -04:00
parent 19f63bd656
commit e8888ed05a
87 changed files with 3743 additions and 139 deletions

View file

@ -16,7 +16,7 @@ const CalendarSeasonType = preload("res://world/calendar_season.gd")
func _initialize() -> void:
assert(NetworkProtocol.PROTOCOL_VERSION == 8)
assert(NetworkProtocol.PROTOCOL_VERSION == 9)
assert(
NetworkWorldSpawnProtocol.CAPABILITY
== NetworkProtocol.WORLD_SPAWN_CAPABILITY