forked from woofmeow/straywild
Keep music in PortMaster builds
This commit is contained in:
parent
021de5aca4
commit
52dc2810ba
5 changed files with 15 additions and 18 deletions
|
|
@ -351,14 +351,12 @@ func _configure_presentation_performance_profile(light_profile: bool) -> void:
|
|||
|
||||
|
||||
func _configure_audio_performance_profile(light_profile: bool) -> void:
|
||||
_title_music.stream = _load_optional_audio_stream(TITLE_MUSIC_PATH)
|
||||
_dusk_music.stream = _load_optional_audio_stream(DUSK_MUSIC_PATH)
|
||||
if light_profile:
|
||||
_title_music.stream = null
|
||||
_dusk_music.stream = null
|
||||
_shoreline_ambience.set_audio_enabled(false)
|
||||
_rain_ambience.set_audio_enabled(false)
|
||||
return
|
||||
_title_music.stream = _load_optional_audio_stream(TITLE_MUSIC_PATH)
|
||||
_dusk_music.stream = _load_optional_audio_stream(DUSK_MUSIC_PATH)
|
||||
_shoreline_ambience.set_audio_enabled(true)
|
||||
_rain_ambience.set_audio_enabled(true)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue