forked from woofmeow/straywild
feat: automate PortMaster save directory
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5 changed files with 53 additions and 6 deletions
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@ -38,8 +38,12 @@ directory. The templates in `scripts/portmaster/` are authoritative.
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mapping manager handle gameplay input.
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- The launcher calls `pm_platform_helper` for the game executable after
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starting GPTOKEYB and calls `pm_finish` after the game exits.
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- Persistent device data remains under `netfishing/conf/data`,
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`netfishing/conf/config`, and `netfishing/conf/cache`.
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- New installations automatically create player data under
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`ports/saves/netfishing/` and do not present the in-game folder picker.
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- Existing installations with a selected data root keep that location when
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upgraded. Device-local data, configuration, and cache remain under
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`netfishing/conf/data`, `netfishing/conf/config`, and
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`netfishing/conf/cache`.
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- The archive must not contain `conf/`, saves, identities, logs, source files,
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`.git`, or `.godot` content.
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- Release downloads must publish only the canonical `netfishing.zip` for this
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@ -95,13 +99,15 @@ device directory and run:
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```
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Before upgrading an existing installation, preserve
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`/mnt/mmc/ports/netfishing/conf/` on the device. After installation:
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`/mnt/mmc/ports/netfishing/conf/` and `/mnt/mmc/ports/saves/netfishing/` on the
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device. After installation:
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1. Confirm the installed executable and PCK hashes match the staged release.
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2. Confirm the installed launcher contains the canonical PortMaster header,
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starts GPTOKEYB with `netfishing.gptk`, and calls
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`pm_platform_helper` for the game executable.
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3. Confirm `conf/` was not replaced or removed.
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3. Confirm `conf/` and the external save directory were not replaced or
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removed.
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4. Launch the installed port through the normal muOS menu.
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5. Verify the displayed game version and controller face-button mapping.
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6. Verify PortMaster's force-quit chord exits the game. This is Start+Select on
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