v2026.04.02/emulators/superbroswar.yml

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emulator: Super Bros War
type: libretro
core_classification: game_engine
source: "https://github.com/libretro/superbroswar-libretro"
upstream: "https://github.com/mmatyas/supermariowar"
profiled_date: "2026-03-25"
core_version: "v0.1"
display_name: "Super Bros War"
cores: [superbroswar]
systems: []
files: []
notes: >
Libretro port of Super Mario War, a fan-made multiplayer battle game.
All game data (maps, sprites, sounds, tilesets, skins) loads from the
content directory via convertPath(). System directory not used for game
data, only as save directory fallback.