feat: add emulator profiles (119-series batch 6 partial)
dolphin_launcher (stub launcher), oberon (RISC, bootloader embedded),
17 test cores (00_example through vidtest), 17 game/utility cores
(2048 through vaporspec), bennugd, boytacean, emux_chip8, fake08,
jaxe, lowresnx, opentyrian, openlara, squirreljme, vitaquake2, xrick
182 total profiles. 6 agents failed (API 500), will retry.
2026-03-18 05:09:11 +01:00
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emulator: "Dolphin Launcher"
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type: launcher
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source: "https://github.com/RobLoach/libretro-dolphin-launcher"
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2026-03-18 05:15:51 +01:00
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profiled_date: "2026-03-18"
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2026-03-18 05:19:57 +01:00
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core_version: "1.2.0"
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display_name: "Nintendo - GameCube / Wii (Dolphin Launcher)"
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feat: add emulator profiles (119-series batch 6 partial)
dolphin_launcher (stub launcher), oberon (RISC, bootloader embedded),
17 test cores (00_example through vidtest), 17 game/utility cores
(2048 through vaporspec), bennugd, boytacean, emux_chip8, fake08,
jaxe, lowresnx, opentyrian, openlara, squirreljme, vitaquake2, xrick
182 total profiles. 6 agents failed (API 500), will retry.
2026-03-18 05:09:11 +01:00
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cores:
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- dolphin_launcher
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systems: [nintendo-gamecube, nintendo-wii]
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notes: |
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Launcher stub that passes games to standalone Dolphin (dolphin-emu-nogui,
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dolphin-emu, or Flatpak org.DolphinEmu.dolphin-emu). The core itself does
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no emulation - it calls system() with the game path, waits for Dolphin to
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exit, then signals RETRO_ENVIRONMENT_SHUTDOWN.
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Requires Dolphin installed separately on the host. All BIOS/firmware files
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(IPL.bin, DSP ROMs, fonts, Wii NAND) are managed by the standalone Dolphin
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install, not by RetroArch system/. See dolphin.yml for those files.
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No system files, BIOS, or firmware required by this core.
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files: []
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